Visual Studio
banner
visualstudio.com
Visual Studio
@visualstudio.com
The most comprehensive IDE for .NET and C++ developers on Windows. Fully packed with a sweet array of tools and features to elevate and enhance every stage of software development.

Get started: https://www.visualstudio.com
Massive refactors? Don’t panic. GitHub Copilot’s C++ editing tools are here to make sweeping changes simple, efficient, and reliable. Automation meets precision—because your time matters.
Check it out: msft.it/63321tr2nT
November 26, 2025 at 2:30 AM
Kyle Keirstead takes us on a walkthrough of using inline values in #VisualStudio 2026—covering return statements, conditionals, loops, and method calls—and learn how Copilot makes understanding them easier. Drop in. 🎥 msft.it/63328tr2Vr
November 25, 2025 at 10:30 PM
.NET Conf 2025 Session replay: Welcome to .NET 10 & Visual Studio 2026!
...from language and productivity enhancements, to cloud-native and intelligent app development, see how you can build the best apps with the best version of .NET yet.
🎥 msft.it/63320tr2Os
#dotNETConf
November 25, 2025 at 2:30 PM
Boost your open-source workflow with Visual Studio + vcpkg!

Microsoft is making dependency management easier for C++ developers by integrating vcpkg directly into Visual Studio. Explore more: msft.it/63326tRphp
#CPlusPlus #OpenSource
November 25, 2025 at 2:30 AM
- Save the date -
December 9, 2025: .NET Day on Agentic Modernization
Learn how GitHub Copilot app modernization accelerates .NET upgrades and Azure migration and to build agentic experiences using the Microsoft Agent Framework with Azure AI Foundry. msft.it/63324tRpCo

November 24, 2025 at 10:30 PM
If you're a Visual Studio subscriber, the Visual Studio Newsletter is your go-to source for updates, tips, and insights.
Stay informed and make the most of your tools.
Opt in here: aka.ms/VSSOptIn
November 24, 2025 at 6:30 PM
See what’s coming next in Visual Studio to make Azure development faster and more flexible. In this #VSLive session replay, we explore streamlined publishing for Azure Functions that lets you choose the hosting environment that fits your workload. Check it out ➡️ msft.it/63326tRp7O
November 24, 2025 at 2:30 PM
msft.it/63328tPpEq - Your subscription is more powerful than you think. See how your Visual Studio subscription opens doors to innovation.
✅ Monthly Azure credits
✅ Developer tools and exclusive pricing
✅ Learning platforms to sharpen your cloud skills.
✅ Tech support
November 22, 2025 at 12:00 AM
#VSLive session replay:
Building Mobile and Desktop Apps with VS and #dotNETMAUI

In this session we'll show you how to quickly create and modify your UI at design time, at run time, and optimizing for production to find your ideal blend of speed and app size.
🎥 msft.it/63321tPpEP
November 21, 2025 at 8:00 PM
On today's Visual Studio Toolbox, we review how to create Mermaid charts in #VisualStudio2026 as well as to preview support for them in a SQL Database Project Power Tools extension.
🎥 msft.it/63323tPpDJ
November 21, 2025 at 4:00 PM
Visual Studio 2026 simplifies upgrading by replicating your VS2022 setup, managing dependencies intelligently, and modernizing your projects with AI.
Read the blog: aka.ms/SeamlessUpgr...
November 21, 2025 at 12:00 PM
TODAY AT #MSIgnite: Visual Studio 2026 is fast, modern, and AI-powered
- Get a first look at Visual Studio 2026
-‍ See how GitHub Copilot and Profiler Agent transform your dev flow.
Join us LIVE here ➡️ msft.it/63327tPyaz
November 20, 2025 at 6:45 PM
C++ devs, big updates in vcpkg! The latest release brings:
- New features for dependency management
- Improved binary caching
- Enhanced manifest mode
- Better cross-platform support
Stay ahead with the latest in C++ package management! Here's how: msft.it/63322tPyvr
November 20, 2025 at 2:45 PM
Visual Studio 2026 is now available. Developers are already exploring the release notes to uncover new features and improvements. Download and learn more: visualstudio.microsoft.com/downloads/
November 20, 2025 at 1:00 AM
The future is here for C++ Devs! ⚡ Visual Studio 2026 (v18.0) brings powerful updates: enhanced IntelliSense, improved build performance, and cutting-edge C++ standards support. Ready to explore what’s new? msft.it/63328tO7mY
#Cpp #VisualStudio #DevTools
November 19, 2025 at 9:00 PM
Happening TODAY at #MSIgnite, we learn how to migrate .NET apps from Windows to Azure App Service with proven tactics to accelerate migration, increase application performance, scalability and reduce TCO.

Join us LIVE here at 1:30PM PT ➡️ msft.it/63321tO7lU
November 19, 2025 at 5:00 PM
No more model juggling! 🎯 Visual Studio’s Copilot Auto Model Selection preview picks the best AI model for your task—so you can focus on building, not tweaking. #DevCommunity
🔗 Dive in: msft.it/63321tO7YX
November 19, 2025 at 1:00 PM
As a Visual Studio subscriber, you already have access to a full suite of benefits: Visual Studio 2026, CODE Magazine, thousands of Dev/Test downloads, training resources, and more.
Explore everything you’re entitled to: msft.it/63322t363E
November 19, 2025 at 3:50 AM
Scenes, nodes, and a playable character. In this episode, we build our first level, add collision, set up a third-person camera, and create a reusable player character.
It’s hands-on, beginner-friendly, and packed with game dev goodness. Join in now: msft.it/63323t36zx
Scenes and Nodes - The Core Building Blocks (Part 4 of 9)
In Episode 4 of our Godot C# training series, we dive into the foundational building blocks of game development in Godot: scenes and nodes. You'll learn how to create your first level scene, add a ground plane with collision, and build a reusable player character complete with a third-person camera setup. This hands-on walkthrough covers everything from node hierarchy and mesh setup to lighting and reusable scene instancing. By the end of this lesson, you'll have a playable scene with a controllable character and a camera that follows the action. ✅ What You'll Learn How scenes and nodes work together in Godot Creating a level scene with ground and collision Building a reusable player character using CharacterBody3D Setting up a third-person camera with SpringArm3D Adding directional lighting to your scene Using reusable scenes for efficient game design ✅ Resources GitHub repo with starter and final projects -https://msft.it/63321t36zl Godot Website - https://msft.it/63322t36zm ✅ Challenge Create a new reusable obstacle scene that blocks player movement. Experiment with material settings to explore how they affect rendering. ✅ Chapters 00:04 - Scenes and Nodes in Godot 01:01 - Creating the Level Scene 02:32 - Adding Ground and Collision 04:00 - Visualizing with MeshInstance3D 05:20 - Fixing Collision Shape Warnings 06:45 - Understanding Node Inheritance 08:00 - Building the Player Scene 11:00 - Godot’s Coordinate System Explained 12:00 - Setting Up the Third-Person Camera 13:45 - Adding and Positioning the Camera 15:00 - Nesting and Reusing Scenes 16:00 - Adding Lighting to the Scene 17:30 - Challenge: Create an Obstacle Scene 18:00 - Wrap-Up and What’s Next ✅ Hashtags #GodotEngine #CSharp #GameDevelopment #SceneSetup #CharacterBody3D #SpringArm3D #VisualStudioCode #BeginnerTutorial #IndieDev #LearnToCode #GameDevTools #MicrosoftDeveloper #DevEducation Connect with .NET: Blog: https://msft.it/63323t36zW Twitter: https://msft.it/63324t36zo TikTok: https://msft.it/63325t36zU Mastodon: https://msft.it/63326t36zq LinkedIn: https://msft.it/63327t36zS Facebook: https://msft.it/63328t36zs Docs: https://msft.it/63329t36zt Forums: https://msft.it/63320t36zQ 🙋‍♀️Q&A: https://msft.it/63321t36zv 👨‍🎓Microsoft Learn: https://msft.it/63322t36za #dotnet
msft.it
November 18, 2025 at 11:13 PM
Smooth upgrades? Yes, please! Visual Studio 2026 is here to keep your coding groove uninterrupted.
Less hassle, more hustle—because your creativity deserves center stage.
Learn more: msft.it/63326tRAr2
#SoftwareDevelopment
November 18, 2025 at 7:00 PM
✨ Happening today at Microsoft Ignite... ✨
From Legacy to Modernizing .NET on Azure Faster Than Ever
Explore how Visual Studio 2026, .NET, and GitHub Copilot modernization tooling streamline the journey.
Join us LIVE ➡️ msft.it/63321t36JV
#VisualStudio2026 #dotNET #GitHubCopilot
November 18, 2025 at 3:35 PM
New to Godot? Episode 3 of our C# training series is your guided tour of the engine and editor! 🎮 Learn how to set up projects, navigate the interface, and get comfy with key panels like Scene, File System, and Inspector.
👉 msft.it/63327tMyBW
#GodotEngine #CSharpGameDev
November 18, 2025 at 12:32 AM
There's more to #VisualStudio than meets the eye... This demo-packed session from #VSLive shows off the latest #GitHubCopilot tricks, productivity boosters, and #dotNET refactorings that’ll level up your dev game. From smarter edits to faster debugging, it’s all here, msft.it/63320tMy6k
Getting the Most Out of .NET Development with Visual Studio
Are you taking advantage of all the awesome features Visual Studio has to offer? In this demo-heavy session, come along on an end-to-end journey of the latest tools, tips, and Github Copilot tricks VS provides to help make you a more productive .NET developer. You will learn: How to take advantage of GitHub Copilot chat most effectively for your .NET projects About the newest GitHub Copilot-powered VS productivity tools across every aspect of development (i.e. editing, debugging, testing) About new .NET-specific refactorings that can help elevate your code Visual Studio: https://msft.it/63323tMy6R VS Live on-demand sessions: https://msft.it/63326tMy6p Missed the fun at MS HQ?! Join one of these upcoming events, we’ll see you there! VSLive events: https://msft.it/63328tMy6n Subscriptions portal: https://msft.it/63329tMy6X
msft.it
November 17, 2025 at 8:24 PM
C++ devs, #GitHubCopilot is stepping up its game! From MSVC refactorings to build performance boosts and smarter code suggestions, this update is packed with tools to help you code cleaner and faster.
Check out what’s new, msft.it/63322tMHCI
New GitHub Copilot capabilities for C++ developers: Upgrade MSVC, improve build performance, and refactor C++ code - C++ Team Blog
Yesterday at GitHub Universe, GitHub announced support for custom agents. Custom agents are specialized configurations with custom prompts and context that focus Copilot on specific development tasks. On the C++ team, we have a similar goal: Provide differentiated capabilities that optimize GitHub Copilot for C++ development tasks. As a first step towards this goal, we’re […]
msft.it
November 17, 2025 at 3:14 PM
Did you see the launch of Visual Studio 2026?
Mads Kristensen’s announcement covers all the new features developers need to know.
Explore what’s new in #VisualStudio: aka.ms/VS2026GA
November 16, 2025 at 5:40 PM