Wirbus
@wirbus.bsky.social
600 followers 14 following 83 posts
Artist, Writer and Game developer.
Posts Media Videos Starter Packs
wirbus.bsky.social
Another version of Basha, the roommate.
Really old pic re-draw.
wirbus.bsky.social
No. I'm do not taking commisions.
Still just learning and experimenting.
wirbus.bsky.social
Trying to make more mature wolf.
wirbus.bsky.social
I try to imagine what a teenage minotaur looks like.
Thinking about it... We never actually see most monsters as children or teenagers, only fully grown adults.
Here, I've repainted a photo of this "small highland cow" breed.
wirbus.bsky.social
And in unity.
I can foccus on writing his dialgues...
wirbus.bsky.social
Hmm.
Looks good in 3d.
wirbus.bsky.social
I think I overuse automatic filters to stylish my brushwork. But they kind of do good job.
The idea was to make hairs just part of the fur. But it end just chaotic.
I'm not sure if I will not just re-paint whole face.
Still, interesting practice exercise.
wirbus.bsky.social
Another design experiment.
wirbus.bsky.social
I come up with two versions.
Logo design is actually fun.
wirbus.bsky.social
Colleciting ideas.
Anything what capture the eye?
wirbus.bsky.social
And quick stylistic skech done in ZBrush.
wirbus.bsky.social
Hmm. I think Tolkien kind of destroyed goblins.
They stop being this grumpy fae, and start to be this walking exp. points. Well. They fill the need of some settings. But I think about something more Fae. This liminal figure who know paths between realms and know things what normal people missing.
wirbus.bsky.social
An shock expression.
wirbus.bsky.social
Another exercise.
wirbus.bsky.social
I'm really struggling with this same character. So trying to create expression is a good way to practice.

Here's a 3D model of the previous photo, rotated and repainted.
This way, you can maintain the proportions and get the horns in the right perspective.
wirbus.bsky.social
I think I usually draw charters with bushy sideburns just to not need to bother with proper jaw line...
wirbus.bsky.social
Another experiment.
I think I should experiment more. The style and designs starting to look too similar to each other. So I try something new. This one do not have sideburns. And the hair are more define. And less chaotic brushstrokes.
Not sure if I keep all this, but it is interesting to try.
wirbus.bsky.social
Hmm. You are right Right.
Hairs need to fit with style to other charactrs. So I'm restricted to the big chunks of hairs. They also need to bover whole head. But If this will looks bad in the engine I will try to just sculpt it all on mesh. It is just a fast sketch nayway.