Currently going through the Yakuza games (on 5 right now)
#promosky
To break the silhouette and keep it light, I add a small layer around the mesh with the same material but lower opacity threshold.
To break the silhouette and keep it light, I add a small layer around the mesh with the same material but lower opacity threshold.
TIL real-time mesh editing is inconsitent between editor and build because the editor uses the "source" mesh, while the built splits edges at UV seams, it took me a WHILE to figure out why it looked wrong in build
TIL real-time mesh editing is inconsitent between editor and build because the editor uses the "source" mesh, while the built splits edges at UV seams, it took me a WHILE to figure out why it looked wrong in build
It feels super rewarding seeing things run properly on it, it makes the "game" feel more legitimate to me than seeing it on the same PC I use for dev
It feels super rewarding seeing things run properly on it, it makes the "game" feel more legitimate to me than seeing it on the same PC I use for dev
boring boring boring scams 😔
boring boring boring scams 😔
I hope it comes out good, not a huge fan of the new artstyle but I am optimistic about it!
I hope it comes out good, not a huge fan of the new artstyle but I am optimistic about it!