- Use of vanilla Unreal + proprietary DSP
- Mostly use of SoundCue because Metasound too slow ??
- Mix of in game process + baked elements like inside footstep and gun tails
- Use of vanilla Unreal + proprietary DSP
- Mostly use of SoundCue because Metasound too slow ??
- Mix of in game process + baked elements like inside footstep and gun tails