yiranyang.bsky.social
@yiranyang.bsky.social
Summary
Week09-Week10
We learned how to set up Fade-in and Fade-out animations in Level Sequence. The professor showed us how to add animation sequences into the game and make them play at the start. We also received final feedback on our projects.
May 29, 2025 at 2:19 PM
Summary
Week07-Week08
Discussed our Epic Door project ideas and started building the concept. The professor also taught us basic animation tools, like object movement and how to apply effects. Also try some Maya plugs for help us get a correct mesh size when import meshes from maya to UE5.
May 29, 2025 at 2:17 PM
Summary
Week05-Week06
We explored more advanced Blueprint features, like material switching on click, using triggers, adding particle effects and sound, insert video in UE5 etc. We also learned how to package an interactive project for submission.
May 29, 2025 at 2:12 PM
Summary
Week03-Week04
We learned basic Blueprint functions. The professor used simple geometry to show us how to create effects like rotation, model switching on click, and lighting up objects.
May 29, 2025 at 2:11 PM
Summary
Week01-Week02
This week we learned how to build a scene from scratch. Started with block out and then is set dressing. learned about lighting, water, terrain, foliage, and atmosphere effects etc.
May 29, 2025 at 2:09 PM
Wip05
May 29, 2025 at 1:46 PM
710Wip04
May 7, 2025 at 7:16 PM
710Wip03
May 7, 2025 at 7:15 PM
Wip02
May 7, 2025 at 7:13 PM
710_Assignment01_WIP01_Blockout
April 19, 2025 at 3:44 AM