You Are Carrying
@youarecarrying.bsky.social
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Random locations from every Infocom game ever. Reply "i" or "inventory" to find out what you're carrying.
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This is a sunny, cozy bedroom, barren of furniture. The only way out is to the west.
This covered walkway extends east and west from the hallway door to the garage. The garden is to the north, and a door to the office is southwest.
This is closet with a set of coat pegs.
This is a north-south hallway leading to an outer door further north. To the east is a coat closet.
This is a small pond, all of whose plants and animals have shut up shop for the winter. A path leads northwest to the patio from here.
This dock, which extends north into a broad canal, is crafted of fine woods from across the solar system: hickory wood from the forests of Earth, and dickory wood from the jungles of Venus. A path leads south.
You have entered one building in the dormitory complex, the very same dorm where you once lived for several terms when you were a student at the University. Many doors open onto a nearby lounge. Loud music filters through the walls, and the odor of mindex hangs in the air.
You are in the trawler's galley. A stove and a small table are the fixtures here. A ladder leads up through the deck to the wheelhouse for feeding the captain in rough weather.
This is the enclosed front porch of your home. Your front garden lies to the south, and you can re-enter your home to the north.
This is a full bath, including a shower stall.
No expense has been spared to make this long dim hallway anything but a servant's corridor. The foyer is east, a kitchen north of you. Music drifts into this narrow hallway through the south wall and from a brightly lit area to the east. The kitchen is north of you.
You are on Wicker Drive, which runs northeast to southwest. An alley forks off to the east. A large factory complex can be entered to the southeast, and a gun shop is north of here. A row of tenements stretches off to the northwest and west.
You are standing at the entrance of what might have been a coal mine. The shaft enters the west wall, and there is another exit on the south end of the room.
@kalmn.bsky.social You are carrying a slot and a lamp.
This is the campsite of a family of nomadic robotic gypsies. A ragged tent is pitched on the north side of the camp, and trails lead northwest and south.
You are at the top of a sixteen-step stairway. It leads west and down. The strange passageway into the cube rooms lies to the south. The walls here are painted in somber colors -- deep ochres, browns and blacks, but the scenes the paintings depict are oddly gay.
You are at the fore end of the trawler. You can see the ocean over the rail that runs around the deck. A ladder leads below deck, and the wheelhouse is aft of you. A chair is bolted to the deck.
This is the northern end of the ballroom, near the entrance.
This is a tiny, smoke-filled bar, with exits to the west and northeast. Loud, distorted music comes from an old jukebox. Battered wooden stools are the only seating.
This is the fore end of the yellow hall. The planters hold dry, dead plants. The usual ring corridor joins the main hall.
This looks like the entrance to a run-down amusement park, no longer gaudy with lights and glitter. A sign above the entrance proclaims 'Welcome to Bozbarland - The Entertainment Capital of the Empire.' The park lies to the west and a tunnel leads northeast.
Twelve large paintings cover the walls of this long, tall room. The main exit is north, but there's also a small opening to the south.
This is the western half of Halley Park, bordered on the north by a car lot, on the northwest and west by the zoo, and on the south by Halley Drive. A dried-up pond bed fills the center of the park. Near the zoo entrance is an entrance leading down to the Tubes.
Airportway curves northeast along the river toward the airport, and a road leads north into the military base. On the south side of the street is Symphony Hall, and next to it is a car lot.
You are in the lobby of FrobozzCo International's World Headquarters, an impressive four hundred story structure. Wide stairs lead up and down; the main exit is to the west; an emergency exit leads east.