Zanzlanz
@zanzlanz.com
320 followers 80 following 110 posts
Indie #gamedev! I like procedural generation, pixel art, and UI. Post to me your proudest project (or the one you're most excited about)!
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zanzlanz.com
I coded 100 games in 20 years! 🎉

New video out now, part of a new #gamedev series:
youtube.com/watch?v=Z9xF...
I coded 100 games in 20 years!
YouTube video by Zanzlanz
youtube.com
zanzlanz.com
I hadn't thought about that! Would you pick them the round before your turn, so you have to predict what your opponent will choose first?

I considered letting the opponent control shuffles by pressing swap presets. But it would be hard to both shuffle AND pay attention to what's under each cup haha
zanzlanz.com
I turned Rock Paper Scissors into a SKILL game! 💥

Here's a clip where I challenged @someran.dev!

Watch the full gamedev video: www.youtube.com/watch?v=83W7...

#haxe #indiedev
zanzlanz.com
I animated these little emoji guys for the video! #aftereffects #2danimation

They represent "autonomy", "competence", and "relatedness" in Psychology.

They're kind of why we do what we do. Say hi:
zanzlanz.com
What exactly makes games fun??

In my latest monthly video, I explore the Philosophy, Psychology, and Physiology of "fun" in #gamedev!

youtube.com/watch?v=aGFY...
Reposted by Zanzlanz
zanzlanz.com
This month's video reached 100k views already! ❤️

I never received this much attention on a YouTube video before. I'm so happy people love the concept & editing!
zanzlanz.com
A tree won't say a single word for most of its life.
But at the verrrry end, it will die-a-log.
zanzlanz.com
To create the maze visualizations in my new video (see previous post in 🧵), I created a little physics solver with a bunch of animation controls! #haxe #gamedev

Here was an early test of it:
zanzlanz.com
Tada! The weird thing about the game is:
It's a PowerPoint game made of 1046 slides, created by hand. #gamedev

Check it out:
www.youtube.com/watch?v=SmYD...
Making the most complicated PowerPoint game!
YouTube video by Zanzlanz
www.youtube.com
zanzlanz.com
People who love reading should be known as textphiles.
Reposted by Zanzlanz
zanzlanz.com
My first code was... kind of a bop!
Written in AppleScript in 2006. #programming #gamedev
zanzlanz.com
I coded 100 games in 20 years! 🎉

New video out now, part of a new #gamedev series:
youtube.com/watch?v=Z9xF...
I coded 100 games in 20 years!
YouTube video by Zanzlanz
youtube.com
zanzlanz.com
💌 thank you so much (again!!)
zanzlanz.com
To be in the credits of the first 3 videos, join on Patreon ASAP (before I upload episode 1): patreon.com/zanzlanz

I'm hoping the last note at the very bottom is what convinces you :)
zanzlanz.com
Hi! I'm posting monthly videos about GameDev!
First episode is next weeeeeek! :D

Subscribe on YouTube so you don't miss this journey ^^
zanzlanz.com
Congratulations on 2M subscribers!!

My eyes treasure your work. I hope your eyes forever insist on creating.
zanzlanz.com
Watch out, it's the tree snake!
zanzlanz.com
Explanation:
Connected dots have a velocity and a distance constraint.
My physics solver kept adding more and more velocity into the system, and the "distance between dots" constraint was unable to accurately keep up with it.
zanzlanz.com
For real! I got a weird innate shiver that it came to life when it happened hahaha
zanzlanz.com
This actually scared me!!

I was working on physics simulation, and I coded nothing to move yet... it just started wiggling on its own

#glursday #glitchthursday #gamedev
zanzlanz.com
Oh! I can! I missed that the first posts from a few weeks ago, but I see the tag now.

Reminds me of the "interesting but wrong" tag that I believe Leonard Ritter started 11 years ago. I enjoyed the stuff people put under that!
zanzlanz.com
We need our weekly glitch hashtag
zanzlanz.com
Ooh nice! What was the secret?
Is it something to do with rounding up or down depending on if its other axis is currently on an odd/even tile?
zanzlanz.com
I made a tiny game last night! ⚔️
But there's something VERY weird about how it was made. I'll reveal it in August! #gamedev