Joe, the Game Music Guy
@zkassaiaudio.bsky.social
40 followers 69 following 140 posts
🕹🔈| Game Composer & Audio Designer |🎹🎮 Making your game sound so good that the player's parents WON'T ask them to "turn that damn noise down". —— linktr.ee/zkassai.audio
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zkassaiaudio.bsky.social
dirty
slow
bass

– a musical experiment made in 1 day
inspired by @darkwebstreamer.bsky.social
zkassaiaudio.bsky.social
"combat engineer" is always SUCH a fun character archetype tbh!
zkassaiaudio.bsky.social
I always LOVE seeing people building on the turn-based model!

It's always bothered me how even big companies seem so settled on the most basic, boring version of it, giving the entire "genre" a bad rep as "boring", when games like MMBN and Chrono Trigger proved there's still a LOT to explore
Reposted by Joe, the Game Music Guy
crescen-tsun.bsky.social
A few revamps on the action system, especially how cover works.
This time, anyone (in this case, Beryl) can take cover behind Hazel who acts like a wall in this game

#ScarletRecord #緋色の記録 #indiedev #gamedev #indiegame
zkassaiaudio.bsky.social
Love his design! It gives big Evangelion vibes, but there's a bit more old-school elements in there too, like Megaman or something!

What are your art inspirations?
zkassaiaudio.bsky.social
those look incredibly soft!

What do they look like from below?
zkassaiaudio.bsky.social
always love to see artists who can make 16x or 24x sprites expressive. There's something so neat about it
spookysquid.bsky.social
She sleep💤

#screenshotsaturday #GoblinGirlGame #indiedev #gamemaker #pixelart #ドット絵
zkassaiaudio.bsky.social
Eh. That stuff ain't even on my radar, I guess.
zkassaiaudio.bsky.social
ooh, that makes sense!

Did you already know all of those skills before, or have you been learning them as you create it?
zkassaiaudio.bsky.social
you started this project 12 DAYS AGO? That's crazy, dude!

Are you making everything – 3D models, texturing, sprites, character portraits?
zkassaiaudio.bsky.social
outta curiosity – what is the process like, making music for the GBC?

I've used chiptune trackers before, but only exported the results as audio files

How do you integrate it into the rest of the game, and make it a format that the GBC hardware can read?
zkassaiaudio.bsky.social
I getcha, I really do

But I like the idea of responding with an unambiguous "yes" regardless of the asker's intentions in asking.
If they're good faith, cool, maybe an interesting convo starts!
And if they're not, I can just ignore. It's social media, not someone in my house asking it to my face
zkassaiaudio.bsky.social
Do you have somewhere you're more active than either of these, then? I'd like to keep track of the project more closely, since it looks fun
zkassaiaudio.bsky.social
+ often still worth discussing in more popular contexts

And ofc, there are a LOT of people who argue in bad faith online, but... call me an idealist, but I prefer to assume good/neutral faith until proven otherwise.

Bad faith arguers usually don't hide it, anyways
zkassaiaudio.bsky.social
Idk, I feel like games may truly have reopened that debate since they're a newer artform.

Plus, you're talking about the academic context there, which most people don't even know (I myself mostly know the musicology side of it)

I find that matters that are "settled" in an academic contexts are +
zkassaiaudio.bsky.social
I get that, but I think this just means posts like these are a good opportunity for us to say "yes, unambiguously".

Those kinds of ppl rarely actually ask questions like this. They just say "no", and at MOST offer some hilarious argument like Shapiro's "my daddy went to music school and he said so"
zkassaiaudio.bsky.social
Some of my recent work for a deckbuilding game!

It's fun because i SUCK at that genre, so most of my test comments are "i keep dying"
zkassaiaudio.bsky.social
...most people think business simulators are trash?

man, I must be living in a bubble, because I feel like most people I know would rate the genre anywhere from "meh" to "pretty good" haha
zkassaiaudio.bsky.social
I'm not sure it's a "debate" per se since quality of art is largely (if not entirely) subjective. But it can create interesting discussions!

And idk about "clickbait" – like sure, it's a relatively simple question, but in art, even the most basic stuff, like "what is music" are still open questions
zkassaiaudio.bsky.social
I call this the "pre-ripped jeans" effect, because that's one of the sharpest examples I know of considering that ripped jeans began as a part of the punk movement
zkassaiaudio.bsky.social
yes. no caveats.

Whether a specific game is "good art" is a whole nother can of worms, though, but not one I find particularly interesting to open
zkassaiaudio.bsky.social
Oh, it's pretty fresh!

Were you already a programmer/developer before, or did you learn it for this specific project?

I always find it interesting to know how people become gamedevs, because it's common for people to come from completely different areas haha
zkassaiaudio.bsky.social
I think you mean "Yo're a legend"

(no u)
zkassaiaudio.bsky.social
AHHHHHH of course! 😅

I completely missed that. Too used to seeing FMOD only from the Studio side