09kingarthur
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09kingarthur.bsky.social
09kingarthur
@09kingarthur.bsky.social
Amateur programmer and avid video game enjoyer, making LABRAT and Recursive Self Destruction.
i released a new pre-alpha, check it out!! youtu.be/h2jZODduTkM?...
RSD Devlog: 0.0.3 and 0.0.4 (and portals!!!)
YouTube video by Arthur
youtu.be
January 15, 2025 at 2:52 PM
Pre-alpha 0.0.3 is out, play it and tell me your thoughts! 09kingarthur.itch.io/recursive-se...
09kingarthur.itch.io
January 1, 2025 at 9:14 PM
New devlog, and YOU CAN NOW DOWNLOAD THE PRE-ALPHA! Itchio link in description and replies youtu.be/HS19Y1Ch5CA
RSD devlog: Pre-alpha (DOWNLOAD IN DESCRIPTION!)
YouTube video by Arthur
youtu.be
December 15, 2024 at 5:30 AM
Reposted by 09kingarthur
December 11, 2024 at 6:09 AM
alright, back to dev stuff. i got a procedural map system working that stitches predefined rooms together and it works very well
December 10, 2024 at 6:10 AM
stalker 2 is so fucking good OH MY GODDDD i’m sorry if there’s no dev stuff for like the next week this game is so fire
November 24, 2024 at 6:53 PM
RSD devlog: mapping and shading stuff www.youtube.com/watch?v=9pHa...
RSD devlog: Mapping, shading
YouTube video by Arthur
www.youtube.com
November 19, 2024 at 4:29 AM
gamedev be so fun and the BOOM you have to make ai
November 18, 2024 at 7:07 AM
some big stuff: mapping reforms, godot updates, etc youtu.be/E1uiCkmpWkU?...
RSD devlog: Big changes
YouTube video by Arthur
youtu.be
November 17, 2024 at 12:31 PM
got a console command system working, things are getting fun
November 14, 2024 at 7:10 AM
figured out how to translate 3d positions to screen coordinates, hitmarkers now show you where the shot hit
November 8, 2024 at 11:44 PM
finally modelled viewmodel arms, honestly not as hard as i thought it would be! animations are still rough as hell though
October 31, 2024 at 2:44 AM
finally got around to adding sound effects per-weapon (also a peak at the gimmick of the entire game)
October 24, 2024 at 10:20 PM
working with 3d vectors
October 18, 2024 at 6:18 AM
Reposted by 09kingarthur
the raven
October 17, 2024 at 4:56 AM
this is how i write papers
Coperni bag printed in silicon using RapidLiquidPrint.
October 17, 2024 at 4:17 AM
hello everybody! gonna post dev stuff about godot, labrat and rsd here, follow me if you like gamedev
October 17, 2024 at 4:10 AM