100 Rogues
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100rogues.bsky.social
100 Rogues
@100rogues.bsky.social
https://www.100-rogues.com/

https://store.steampowered.com/app/3763720/100_Rogues/

100 Rogues is a traditional roguelike first released on iOS in 2010, and is now headed to Steam! Check back for sneak peeks and updates on the game as it nears release.
How to play 100 Rogues in 3 easy steps #roguelike #indiegame #pixelart
November 27, 2025 at 12:25 PM
Being on PC means it's extremely important to support different kinds UI devices. Making every widget in the game respond as you change from Keyboard to Gamepad was worth the effort, though.

For reference: Weapons, equipment, potions and 27 player class abilities took 1 month to make.

This took 2.
November 26, 2025 at 4:33 PM
Ability spotlight: CHARGE!

The Bruiser charges through foes, pushing them out of the way leaving a massive trail of destruction. And if an enemy can't be pushed become greasy stains on the dungeon floors.

Good luck mopping that up, Janitaur!
November 25, 2025 at 7:25 PM
It's been a very quiet month here, I apologize! Development continues at pace, but focus on debugging and polish left less time for marketing than I'd like.

Here's our updated Skills page, showing better information organization to make choosing Skills easier.
November 24, 2025 at 7:18 PM
Weapon Focus makes the Crusader very comfortable with his fist.

Wait, no.

#roguelike #indiegame #rpg #retrogame #pixelart
October 10, 2025 at 10:46 AM
Tabulating the results from #RocGameFest 2025, here were the most popular player classes (measured by number of ribbons taken)

1. The Skellyman Scoundrel!
2. The Dinoman Bruiser
3. The Fairy Wizard
4. The Human Crusader
October 8, 2025 at 7:50 PM
So begins a 1000 tiny UI refinements! img1: Oct 1, img2: today

100 Rogues' primary goal has always been to make the Traditional Roguelike genre more accessible and newbie-friendly. A minimalist, easy-to-read interface with clear labels is essential to that goal.

#roguelike #gamedev #UX #indiegames
October 8, 2025 at 3:12 PM
RIT Game Fest has begun! I'm here until 5PM giving the first public test of the game. If you happen to be in the RIT campus area, come check us out.

#roguelike #gamedev #indiegame #rit #ritgamefest
September 27, 2025 at 2:57 PM
We have arrived!!! #RITGameFest
September 27, 2025 at 2:41 PM
Her power grows...
September 27, 2025 at 2:51 AM
Got some props made for the game's big debut tomorrow!

#Roguelike #gamedev #indiegames
September 26, 2025 at 5:06 PM
Here's my upcoming Traditional #Roguelike, 100 Rogues!
September 9, 2025 at 3:24 PM
Co-star succinctly summarizing #roguelike design in 4 words
September 8, 2025 at 6:40 PM
Gamepad support moved a lot slower than anticipated, missing the opportunity to post Screenshot Saturday. So, uh... #MenuMonday ?

Our artist continues crunching cutscenes, but I was able to make a few simple changes that make the main menu look leagues better. Before / after. Feedback welcome!
September 8, 2025 at 1:59 PM
Still 8 months from release and we've already got our first review.

It's accurate!
September 5, 2025 at 12:45 PM
Same great logo, now in Vector format and ready to print for t-shirts, banners, posters, ancient runes, skywriting, side shaves, etc.
September 4, 2025 at 4:21 PM
I'm updating our Difficulty Select buttons to more accurately reflect the experience of playing on Easy Mode.

What are your thoughts on Difficulty? How much should 100 Rogues ask of casual players before seeing the credits roll?
September 3, 2025 at 12:53 PM
Once per con, the crusader may cast Healing to recharge and continue exploring the con until 3:30am.
August 31, 2025 at 11:34 PM
"He bows before the High Council, and asks for a quest fit for the best Crusader in the world!"
August 31, 2025 at 7:42 PM
The pious Crusader kept giving his expendable income to God, and could not afford a full set of adventuring gear.

#dragoncon #dragoncon2025 #cosplay
August 31, 2025 at 12:50 PM
We got our trailer out!!!
August 30, 2025 at 1:31 PM
If you see me at dragon Con, come say hi!!! God is my best bro but I'll always make time for our players!

#DragonCon #Dragoncon2025 #roguelike
August 28, 2025 at 10:20 PM
Announcing: 100 Rogues! Check out our trailer and please consider wishlisting our game!

store.steampowered.com/app/3763720/...

#roguelike #indiegames #gamedev #rpg #dungeoncrawler
August 27, 2025 at 9:00 PM
Last, but absolutely not least, The Skellyman Scoundrel. Her partner in crime and in life stabbed her in the Parietal... only to find the wound wasn't so... PARI-FATAL! :O

Now she's on a quest for revenge, leaping over her foes and scoring massive crits with backstabs!

#indiegames #roguelike #RPG
August 26, 2025 at 6:29 PM
Completely missed my window to add this in context. Pun intended.
August 26, 2025 at 12:54 AM