https://store.steampowered.com/app/3763720/100_Rogues/
100 Rogues is a traditional roguelike first released on iOS in 2010, and is now headed to Steam! Check back for sneak peeks and updates on the game as it nears release.
For reference: Weapons, equipment, potions and 27 player class abilities took 1 month to make.
This took 2.
For reference: Weapons, equipment, potions and 27 player class abilities took 1 month to make.
This took 2.
The Bruiser charges through foes, pushing them out of the way leaving a massive trail of destruction. And if an enemy can't be pushed become greasy stains on the dungeon floors.
Good luck mopping that up, Janitaur!
The Bruiser charges through foes, pushing them out of the way leaving a massive trail of destruction. And if an enemy can't be pushed become greasy stains on the dungeon floors.
Good luck mopping that up, Janitaur!
Here's our updated Skills page, showing better information organization to make choosing Skills easier.
Here's our updated Skills page, showing better information organization to make choosing Skills easier.
Wait, no.
#roguelike #indiegame #rpg #retrogame #pixelart
Wait, no.
#roguelike #indiegame #rpg #retrogame #pixelart
1. The Skellyman Scoundrel!
2. The Dinoman Bruiser
3. The Fairy Wizard
4. The Human Crusader
1. The Skellyman Scoundrel!
2. The Dinoman Bruiser
3. The Fairy Wizard
4. The Human Crusader
100 Rogues' primary goal has always been to make the Traditional Roguelike genre more accessible and newbie-friendly. A minimalist, easy-to-read interface with clear labels is essential to that goal.
#roguelike #gamedev #UX #indiegames
100 Rogues' primary goal has always been to make the Traditional Roguelike genre more accessible and newbie-friendly. A minimalist, easy-to-read interface with clear labels is essential to that goal.
#roguelike #gamedev #UX #indiegames
#roguelike #gamedev #indiegame #rit #ritgamefest
#roguelike #gamedev #indiegame #rit #ritgamefest
Our artist continues crunching cutscenes, but I was able to make a few simple changes that make the main menu look leagues better. Before / after. Feedback welcome!
Our artist continues crunching cutscenes, but I was able to make a few simple changes that make the main menu look leagues better. Before / after. Feedback welcome!
It's accurate!
It's accurate!
What are your thoughts on Difficulty? How much should 100 Rogues ask of casual players before seeing the credits roll?
What are your thoughts on Difficulty? How much should 100 Rogues ask of casual players before seeing the credits roll?
#dragoncon #dragoncon2025 #cosplay
#dragoncon #dragoncon2025 #cosplay
#DragonCon #Dragoncon2025 #roguelike
#DragonCon #Dragoncon2025 #roguelike
store.steampowered.com/app/3763720/...
#roguelike #indiegames #gamedev #rpg #dungeoncrawler
store.steampowered.com/app/3763720/...
#roguelike #indiegames #gamedev #rpg #dungeoncrawler
Now she's on a quest for revenge, leaping over her foes and scoring massive crits with backstabs!
#indiegames #roguelike #RPG
Now she's on a quest for revenge, leaping over her foes and scoring massive crits with backstabs!
#indiegames #roguelike #RPG