Big Soup 🍜🐍
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actual.monster
Big Soup 🍜🐍
@actual.monster
Retro graphics doer, Blenderer, solo dev, the Grim Reaper is literally my boss. I'm also soup. 👍 🍜 💀
in case you needed to know what kind of individual would personify an evil cauldron of soup
September 9, 2025 at 10:47 PM
#3d #blender #lowpoly #horrorgame #psx #ps1 #n64 #b3d #gamedev #indiegame #indiedev #3dart #b3d #horrordev

Some kind of vial. What's in it? I dunno, but it's blue and glowing so that's probably fine. 👍💀
September 5, 2025 at 8:31 AM
September 2, 2025 at 7:42 PM
That #leveldesign & #texturing urge to take random pictures of surfaces/materials I find visually interesting 👍🍅
August 28, 2025 at 4:20 PM
August 28, 2025 at 4:18 PM
August 27, 2025 at 10:13 PM
What kind of "world map" do you prefer for a level-based game (or RPG)? #gamedev

1 Overworld map with free movement (Fallout, FF7)

2 World map with distinct locations (Shovel Knight, SMB3)

3 Hub world/level with portals to other levels (Spyro)

4 Warp room with level selection (Crash 2/3, Quake)
August 25, 2025 at 10:38 PM
More examples using noise textures and texture painting for the factor mask:
August 22, 2025 at 9:03 AM
Simple #texture masking example in #Blender I made for someone recently

#gamedev #indiedev #texturing #3d #b3d #3dart
August 22, 2025 at 9:03 AM
The things you find when you open official #gameassets made by PROFESSIONAL #gamedev studios to study them.

Never calling these guys Stormtroopers again. They're Stupidtriangles now.

#starwars #blender #b3d #3D #stormtrooper #quake #quake3 #jedi #jediknight #jediacademy #character #gaming #lowpoly
August 9, 2025 at 4:30 AM
Yes, actually. Enough for an elephant as a matter of fact.

DISCLAIMER: THE SOUP IS EVIL, DO NOT FEED ELEPHANTS THE BIG SOUP
August 7, 2025 at 4:08 AM
Me when I'm trying to do something I do normally all the time but everyone's watching me
August 2, 2025 at 1:02 AM
Test run in #Trenchbroom of the shot I'm doing for my character reveal. EXTREMELY #WIP 😂 just imagine it's a #spooky #graveyard and castle scene under the moonlight, hopefully you can see the vision here. 👍 🪦 ☠️ 🦇

Music by: @acronicta.bsky.social 🔊🎵

#quake #leveldesign #texturing #animation #undead
July 28, 2025 at 1:06 AM
New textures folder just dropped 😈

Using these for a spooky castle & graveyard scene I'm putting together for when I showcase my new character.

The original textures are from packs made by @screamingbrainstudios.itch.io and @foxh3ad.itch.io that I crunched down to 128x128 and 32 colors each.
July 27, 2025 at 11:02 PM
Now THAT'S what I'm talkin' 'bout, WOW! aaaaaaAAAAAAHHHKK

(angrier skull achieved) ☠️😈
#blender #blenderart #lowpoly #b3d #gamedev #indiedev #horrordev #characterdesign #horrorart #skeleton #oc #wip #characterart #undead #lich #necromancy #runescape
July 26, 2025 at 9:32 AM
Now that the skull proportions are all done, time to make it angrier lookin' 💀😈

#blender #blenderart #lowpoly #b3d #gamedev #indiedev #horrordev #characterdesign #horrorart #skeleton #oc #wip #characterart #undead #lich #necromancy #runescape
July 26, 2025 at 8:48 AM
Thank you, Rabbi Sucks Milf Titties Like Cow Udders, but I don't think you're interested in my butter for the right reasons and I'm married anyway.
July 26, 2025 at 7:32 AM
July 25, 2025 at 5:24 AM
And yes, I'm well aware of how many SFW queer projects got swept into the bin with everything else, none of this is okay 🥲
July 24, 2025 at 5:43 PM
Oooo, I don't know if you're already planning on doing something like this, but in JKA and other Quake engines the sky textures need to be separate squared images named with directional suffixes.

A version with a folder where they're organized something like that would be convenient 😀
July 21, 2025 at 11:34 PM
Cool sketch! The cubism aspect very much reminds me of what 3D trees look like without transparency enabled.
July 2, 2025 at 8:09 PM
#Garden is doing well this year, tomatoes are going strong 👍
June 26, 2025 at 1:23 AM
Anyway, here's this guy. I think I'm finally happy with his proportions and how the joints all line up 👍

540 tris (636 with sword) 📐
#GameDev #3D #3DArt #Blender #Blender3D #3DCharacter #PSX #N64 #Retro #LowPoly #SoloDev #IndieDev
June 18, 2025 at 6:42 AM
Strawberry 🍓
` Vertex Colors 🎨
` 42 Triangles 🔺
` 3.12KB 💾

Since I used @kenney.nl's strawberry as a base mesh I guess this one's a demake?

#PSX #N64 #Blender #3D #GameArt
May 28, 2025 at 7:12 AM