Adrian
adrianhanson.bsky.social
Adrian
@adrianhanson.bsky.social
I was considering it, but you can’t foliage paint (yet?) so mostly just goofing around
November 17, 2025 at 2:01 PM
Look at me 🕺 remembering how to do runtime virtual textures, displacement and terrain materials with minimal help from the internet. In my lane, placing props, painting foliage, thriving
November 9, 2025 at 3:19 AM
Those improvements look great!
November 1, 2025 at 10:09 PM
My doctors have diagnosed me with "incurable sequencer madness"
November 1, 2025 at 9:03 PM
Early devlog this week - Trying to find good reference for the look and feel of my door(s). Really trying to nail that chunky, cold war era bunker/hangar bay look. Also I feel like my initial idea may be a bit bland so I'm pushing ahead with a more complex idea.
October 23, 2025 at 6:18 AM
Progress is going well! Trying to keep it simple for now and make some deadlines. Tomorrow I will animate what I have in Unreal, keeping these low poly chunks in as placeholders to be replaced by final models. IF I get animating and texturing done this weekend I can... go overboard... 😈
October 19, 2025 at 12:20 AM
Managed to get Foam and Buoyancy integrated! I am very pleased with where I've gotten my environment to. A few places I'd like to clean up or improve. I'm looking forward to getting some feedback from critiques to help me get this to a fully polished state.
September 27, 2025 at 6:33 PM
Wow, this is some serious progress! I would love to know how you achieved the wet texture look on your materials.
September 21, 2025 at 3:07 AM
I'm liking the progress on the meshing and new terrain materials. Getting some more big rocks and rock/scraggly plant foliage is next up. I'm torturing myself by committing to adding waves, foam and buoyancy. (You can tell from my frustrated boat jump-kick it's going well)
September 21, 2025 at 1:52 AM
I looked for inspiration pieces that evoked some exciting tropical adventure, as well as a sense of being visited in long ago. Going for that sinking architecture blending with the coastal geography look
September 14, 2025 at 2:45 AM
Or I’d do the best drawing anyone’s every seen but I die from exhaustion on the first post
January 4, 2024 at 9:18 PM
Well considering the artists AI steals from ARE better than me, it might send the wrong message
January 4, 2024 at 9:18 PM
I’ll post when I figure out what my angle is
January 4, 2024 at 8:48 PM