Adriano Regino
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adrianoregino.bsky.social
Adriano Regino
@adrianoregino.bsky.social
Hey! I love games and art, currently I´m a senior env. artist @PlayQ, on my spare time I'm a game dev. Here I mostly share cool stuff I find around and some studies of mine.
Reposted by Adriano Regino
Our GitHub: github.com/Shade-of-Sin...

I grew tired from games not supporting mods, so here is Unity Engine extension (a.k.a. Foundation Library) which provides it: github.com/Shade-of-Sin...

Developed with performance in mind - no need to sacrifice performance over code quality & maintainability
GitHub - Shade-of-Singularity/Eclipse: Service-based moddable engine for Unity, with cutting-edge performance, for any game or application.
Service-based moddable engine for Unity, with cutting-edge performance, for any game or application. - Shade-of-Singularity/Eclipse
github.com
January 20, 2026 at 8:32 AM
Reposted by Adriano Regino
8. People don't talk about The Wheel of Time, the 2000s FPS in which all your attacks are spells. I wrote a game design doc a few years ago that was essentially a riff on this game with the mobility of Magic Carpet. I thought of it as very fast-paced spellcaster sim.
January 20, 2026 at 10:02 AM