Akashic Records
akashics-abyss.bsky.social
Akashic Records
@akashics-abyss.bsky.social
Heya!
I'm Akashic an experienced C++, Rust and Ts developer! I also work on Minecraft bedrock stuff. I'm working with others on an amazing Addon currently!
Reposted by Akashic Records
Hey! You 🫵. Have you ever wanted custom components in minecraft bedrock to work in a way were you can just pass arguments to your components? Well look no further because Rusted-Office and its companion Regolith filters are now stable! The example below is from Azuryth. 1/2
December 22, 2024 at 9:35 PM
Hey! You 🫵. Have you ever wanted custom components in minecraft bedrock to work in a way were you can just pass arguments to your components? Well look no further because Rusted-Office and its companion Regolith filters are now stable! The example below is from Azuryth. 1/2
December 22, 2024 at 9:35 PM
Reposted by Akashic Records
Fun fact: you can view compiled atlases in-game. Just use “atlas.items” or “atlas.terrain” as the texture in any particle or entity. I use this infrequently to double-check that my atlas size isn’t getting out of control.
December 17, 2024 at 1:02 AM
Reposted by Akashic Records
I have been playing around with some custom components (via my own regolith filter) and got some fun looking results. This is an image from when i was working on Azuryth
December 8, 2024 at 11:59 AM
I have been playing around with some custom components (via my own regolith filter) and got some fun looking results. This is an image from when i was working on Azuryth
December 8, 2024 at 11:59 AM