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Hobby boardgame designer from Australia with a background in UX Design, Learning Resources and Natural History Illustration. Mechanical pencil collector
volcanique.rocks
mechanicalpencil.art
albarkeo.com
Pulling out some classics and playing through this week
#boardgames #blokus
Pulling out some classics and playing through this week
#boardgames #blokus
I think the 2.5D options work the best for some of the rules, where in other situations the flat 2D images are more effective.
See it all come to life here at: volcanique.rocks/rules
#volcanique #boardgamedesign #rulebooks
I think the 2.5D options work the best for some of the rules, where in other situations the flat 2D images are more effective.
See it all come to life here at: volcanique.rocks/rules
#volcanique #boardgamedesign #rulebooks
Need to add a bit more hierarchy to the text on the cards, but it's slowly coming together
Need to add a bit more hierarchy to the text on the cards, but it's slowly coming together
Made with HUGO and deployed on Netlify like my other recent projects, allows for complete control.
Trying some random things like a framed matteboard effect. In two minds over whether it's tacky or novel...
Made with HUGO and deployed on Netlify like my other recent projects, allows for complete control.
Trying some random things like a framed matteboard effect. In two minds over whether it's tacky or novel...
I've been porting over my very old albarkeo.com website from Wordpress and actually including recent projects (almost none of which have been illustration, so here's the beginnings of one I did this morning based on a photo I took a few years ago)
I've been porting over my very old albarkeo.com website from Wordpress and actually including recent projects (almost none of which have been illustration, so here's the beginnings of one I did this morning based on a photo I took a few years ago)