Read the details at:
bit.ly/akuma-demo-u...
#wishlistwednesday #retrogaming #boomershooter #gamedev #indiegame #indiedevhour
Read the details at:
bit.ly/akuma-demo-u...
#wishlistwednesday #retrogaming #boomershooter #gamedev #indiegame #indiedevhour
How do you make a character look old timey-wimey?
Like a retro-jazzy style look. Not the technical stuff like gray colors or noisy-sandy-grainy texturing, but real old art traits.
How do you make a character look old timey-wimey?
Like a retro-jazzy style look. Not the technical stuff like gray colors or noisy-sandy-grainy texturing, but real old art traits.
- I learned how to make 3D games in Godot
- Participated in 4 Gamejams.
- Started work on my first serious game
This year I want to accomplish these 3 things:
- Finally start learning Blender
- Make 1 animation clip
- Put 1 game on Steam
#gamedev
- I learned how to make 3D games in Godot
- Participated in 4 Gamejams.
- Started work on my first serious game
This year I want to accomplish these 3 things:
- Finally start learning Blender
- Make 1 animation clip
- Put 1 game on Steam
#gamedev
I was able to finish the basic fair game mode. Unfortunately, I didn't have enough time to implement the wild cards and the unfair game mode. This goes for the visuals and sound effects.
I'll try to finish this game later.
#gamedev #indiedev #indiegames #Godot
I was able to finish the basic fair game mode. Unfortunately, I didn't have enough time to implement the wild cards and the unfair game mode. This goes for the visuals and sound effects.
I'll try to finish this game later.
#gamedev #indiedev #indiegames #Godot
Decided to make a little deckbuild game. So far I've made part of the interface with the environment.
#screenshotsaturday #gamedev #indiegames
Decided to make a little deckbuild game. So far I've made part of the interface with the environment.
#screenshotsaturday #gamedev #indiegames
Pessimist: The cup is half empty
Game developer: Make it with top-down perspective and nobody suspect a thing.
Pessimist: The cup is half empty
Publisher: Is this your vertical slice?
Pessimist: The cup is half empty
3D artist: We should make the cup opaque so we don't have to deal with water VFX
Pessimist: The cup is half empty
Game developer: Make it with top-down perspective and nobody suspect a thing.