Currently remaking Tails, a VR Snake-like I made with a friend in 2016. Nobody asked for a remake, but we're doing it anyway and it'll be much better this time 🤷🏻♂️
alexanderlarsen.com
#GameDev #IndieDev #VR #XR
New v0.17.0 adds method injection ([Inject] on methods) and more.
🔗 github.com/alexanderlarsen/Saneject
#Unity3D #Saneject
New v0.17.0 adds method injection ([Inject] on methods) and more.
🔗 github.com/alexanderlarsen/Saneject
#Unity3D #Saneject
#TailsVR #GameDev #IndieDev #Unity #VR #VRDev #MadeWithUnity #IndieGameDev #Debugging
#TailsVR #GameDev #IndieDev #Unity #VR #VRDev #MadeWithUnity #IndieGameDev #Debugging
#SendHelp #GameDev #Unity #VR #IndieDev #MadeWithUnity #VRDev #Debugging #IndieGameDev
#SendHelp #GameDev #Unity #VR #IndieDev #MadeWithUnity #VRDev #Debugging #IndieGameDev
#Unity3D #GameDev #IndieDev
#TailsVR #Saneject #GameDev #Unity3D #VR #XR
#GameDev #Unity3D #IndieDev #PhysicsChaos
#GameDev #Unity3D #IndieDev #PhysicsChaos
Saneject injects dependencies at editor-time: clean API, declarative rules, full Inspector visibility. No runtime container, no second lifecycle.
#Unity #GameDev #IndieDev #OpenSource
Saneject injects dependencies at editor-time: clean API, declarative rules, full Inspector visibility. No runtime container, no second lifecycle.
#Unity #GameDev #IndieDev #OpenSource
🏷️ v0.9.0 beta
🧩 Unity 2022.3.12f1 → 6.2
🔗 github.com/alexanderlarsen/Saneject
#Unity #Unity3D #GameDev #IndieDev #OpenSource
🏷️ v0.9.0 beta
🧩 Unity 2022.3.12f1 → 6.2
🔗 github.com/alexanderlarsen/Saneject
#Unity #Unity3D #GameDev #IndieDev #OpenSource
#Unity #Unity3D #GameDev #IndieDev #OpenSource
#Unity #Unity3D #GameDev #IndieDev #OpenSource
#Unity #GameDev #IndieDev #DI #OpenSource #XR
Got a bit sidetracked improving the architecture… and accidentally built a full open source DI system instead. Saneject actually started as a small thing for Tails, so now I get to really battletest it.
#Unity3D #GameDev #IndieDev #VR #Saneject #TailsVR
Editor-time resolution, no runtime container, no surprises.
Clean, easy to use, Inspector-friendly, with serialized interfaces!
Beta out now → github.com/alexanderlar...
#Unity3D #GameDev #IndieDev #MadeWithUnity #OpenSource
Editor-time resolution, no runtime container, no surprises.
Clean, easy to use, Inspector-friendly, with serialized interfaces!
Beta out now → github.com/alexanderlar...
#Unity3D #GameDev #IndieDev #MadeWithUnity #OpenSource
#TailsVR #GameDev #VR #XR #VRDev #IndieGame #MixedReality #Unity3D #MetaQuest #DevLog #MadeWithUnity
#TailsVR #GameDev #VR #XR #VRDev #IndieGame #MixedReality #Unity3D #MetaQuest #DevLog #MadeWithUnity
It can get quite long if you're good! In development for Meta Quest and SteamVR. Follow for dev logs & updates #TailsVR #ScreenshotSaturday #VR #XR
It can get quite long if you're good! In development for Meta Quest and SteamVR. Follow for dev logs & updates #TailsVR #ScreenshotSaturday #VR #XR
#gamedev #indiedev #unity3d #stealthgame #topdownshooter #madewithunity
#gamedev #indiedev #unity3d #stealthgame #topdownshooter #madewithunity
#Tails #GameDev #VRDev #VR #Unity3D #DevLog #IndieGame #IndieDev #MadeWithUnity
#Tails #GameDev #VRDev #VR #Unity3D #DevLog #IndieGame #IndieDev #MadeWithUnity
#VR #IndieGames #DkGame #Unity3D #GameDev #MadeWithUnity #IndieGames
#VR #IndieGames #DkGame #Unity3D #GameDev #MadeWithUnity #IndieGames
👉 play.google.com/store/apps/d...
📘 alexanderlarsen.com/case-studies...
#MadeWithUnity #KidsApp #EdTech #SoloDev #GameDev #EarlyAccess #ParentingTech
👉 play.google.com/store/apps/d...
📘 alexanderlarsen.com/case-studies...
#MadeWithUnity #KidsApp #EdTech #SoloDev #GameDev #EarlyAccess #ParentingTech
#GameDev #Unity3D #MadeWithUnity #IndieDev #FPSGame
#GameDev #Unity3D #MadeWithUnity #IndieDev #FPSGame