alexwifi
banner
alexwifi.bsky.social
alexwifi
@alexwifi.bsky.social
3d designer learning gamedev
i enjoy building 3d worlds 🏰🛝
👇 commissions open ♡👇

alexwifi.com
instagram.com/alexwifi
💌 [email protected]
i think it's itc garamond condensed, or apple garamond!
October 27, 2025 at 11:37 PM
hot!! are those baked lightmaps too?
October 18, 2025 at 12:48 PM
mining power, attack power, cooldown, equipped on slot 1?
September 12, 2025 at 12:36 PM
check out @asphhffi on instagram! she's amazing
June 16, 2025 at 8:10 AM
thank you so much for your time!! i experienced some stuttering in my superlimited experience of rebaking voxelgi nodes at runtime, but i'll look into it more seriously. swapping states may be the way. thanks again, much appreciated!!!
May 29, 2025 at 1:55 PM
across time! something close to a puzzle game, like, the player activates a switch and some parts of the level move around, and the lightmaps for the beggining and end positions of the level crossfade from one to the other. i dont feel like sdfgi looks good enough for that yet!
May 29, 2025 at 1:33 PM
do you think it would be possible to crossfade between two lightmaps for dynamic level geometry, for example?
May 29, 2025 at 9:52 AM
the videos autoplay on iphone!
March 11, 2025 at 10:34 AM
gotcha, thanks!! :)
February 7, 2025 at 11:55 AM
why add the triangulate modifier though? to see how the resulting ngons are gonna be converted?
February 7, 2025 at 10:37 AM
it does, thank you so much!!!
December 17, 2024 at 10:39 PM
dropping Inter? how come?
November 20, 2024 at 12:59 AM