https://linktr.ee/alhinator.games
BIG THINGS ARE BREWING!!!! I've got some fun stuff in the works, and I'm excited to start cultivating my brand.
Check out my stuff: linktr.ee/alhinator.ga...
EMPYREAN//YOU is just under a month away from our planned release! Thanks to all our team members, playtesters, and supporters; we're super excited to share our hard work with you soon! 💙
Wishlist on Steam: store.steampowered.com/app/3690170/...
#indie #gamedev #indiegame
EMPYREAN//YOU is just under a month away from our planned release! Thanks to all our team members, playtesters, and supporters; we're super excited to share our hard work with you soon! 💙
Wishlist on Steam: store.steampowered.com/app/3690170/...
#indie #gamedev #indiegame
EMPYREAN//YOU is now Coming Soon on Steam!
Engage in high-speed aerial and ground combat, wield a variety of weapons, and unravel the secrets of the Empyrean.
WISH//LIST: store.steampowered.com/app/3690170/...
#EMPYREANYOU #IndieGame #SteamRelease
EMPYREAN//YOU is now Coming Soon on Steam!
Engage in high-speed aerial and ground combat, wield a variety of weapons, and unravel the secrets of the Empyrean.
WISH//LIST: store.steampowered.com/app/3690170/...
#EMPYREANYOU #IndieGame #SteamRelease
We're excited to announce the launch of the EMPYREAN//YOU Demo version on Itch! We anticipate the full release of the game on Steam in June 2025, and are excited to share more with you!
Play now: alhinator.itch.io/empyrean-you...
refactored the entire damage pipeline at the cost of my sleep schedule but i already know its gonna save me like four headaches since the new system allows me to track on-hit, on-kill, on-damage, and on-death effects sooo easily.
refactored the entire damage pipeline at the cost of my sleep schedule but i already know its gonna save me like four headaches since the new system allows me to track on-hit, on-kill, on-damage, and on-death effects sooo easily.
first time modeling and rigging in blender, it was super fun making digitigrade legs. the shaders are kind of carrying tho, props to insominx on github for releasing them for free use
first time modeling and rigging in blender, it was super fun making digitigrade legs. the shaders are kind of carrying tho, props to insominx on github for releasing them for free use
surely, i shall sometime make a game that isn't a faux-crt command-line sim.
surely.
surely, i shall sometime make a game that isn't a faux-crt command-line sim.
surely.
might drop the track if i get some more refinement lol
might drop the track if i get some more refinement lol
BIG THINGS ARE BREWING!!!! I've got some fun stuff in the works, and I'm excited to start cultivating my brand.
Check out my stuff: linktr.ee/alhinator.ga...
BIG THINGS ARE BREWING!!!! I've got some fun stuff in the works, and I'm excited to start cultivating my brand.
Check out my stuff: linktr.ee/alhinator.ga...