alhinator
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alhinator
@alhinator-games.bsky.social
independent game developer & writer for games; avid umbreon enjoyer

https://linktr.ee/alhinator.games

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hi! my name is alhinator and i'm an independent game developer and writer for games, currently finishing my last year at UC Santa Cruz :3

BIG THINGS ARE BREWING!!!! I've got some fun stuff in the works, and I'm excited to start cultivating my brand.

Check out my stuff: linktr.ee/alhinator.ga...
alhinator.games | Linktree
independent game developer & writer for games; avid umbreon enjoyer
linktr.ee
Reposted by alhinator
-- FINAL//STRETCH--

EMPYREAN//YOU is just under a month away from our planned release! Thanks to all our team members, playtesters, and supporters; we're super excited to share our hard work with you soon! 💙

Wishlist on Steam: store.steampowered.com/app/3690170/...

#indie #gamedev #indiegame
May 17, 2025 at 9:08 PM
Reposted by alhinator
-- Angels have descended. It’s time to rise --

EMPYREAN//YOU is now Coming Soon on Steam!

Engage in high-speed aerial and ground combat, wield a variety of weapons, and unravel the secrets of the Empyrean.

WISH//LIST: store.steampowered.com/app/3690170/...

#EMPYREANYOU #IndieGame #SteamRelease
EMPYREAN//YOU on Steam
EMPYREAN//YOU is a third-person mecha metroidvania with dynamic, agile combat and a unique lo-fi vector aesthetic. Fight angels, use their ichor to customize your mech, and explore an empty world damn...
store.steampowered.com
May 8, 2025 at 6:08 PM
It's been a long few months of development, but the demo has finally gone live!! Thank you to everyone who's playtested and participated in making the game with me. Looking forward to launching on Steam in June!
-- WELCOME//FRIEND --

We're excited to announce the launch of the EMPYREAN//YOU Demo version on Itch! We anticipate the full release of the game on Steam in June 2025, and are excited to share more with you!

Play now: alhinator.itch.io/empyrean-you...
EMPYREAN//YOU (Demo Version) by alhinator, lil.lily030, Aly, EchoLane ✿
A team capstone project for UCSC's CMPM 172.
alhinator.itch.io
May 5, 2025 at 2:20 AM
shield ability working! blender icosahedron save me.... save me...

refactored the entire damage pipeline at the cost of my sleep schedule but i already know its gonna save me like four headaches since the new system allows me to track on-hit, on-kill, on-damage, and on-death effects sooo easily.
February 6, 2025 at 9:24 AM
Some screenshots from the current build of EMPYREAN//YOU! Spent so many hours last week fine-tuning my third person cinemachine for smooth transitions between aerial and grounded combat. Very pleased with how the first sprint of the vertical slice is coming along.
January 31, 2025 at 7:52 AM
ohhhhhh fuck yea bud

first time modeling and rigging in blender, it was super fun making digitigrade legs. the shaders are kind of carrying tho, props to insominx on github for releasing them for free use
January 19, 2025 at 3:36 AM
this shit would have dominated back in 2015 krunker and pixel gun 3d era. models for weapons in my upcoming game EMPYREAN//YOU :3
January 17, 2025 at 8:01 AM
and so it begins....

surely, i shall sometime make a game that isn't a faux-crt command-line sim.

surely.
October 21, 2024 at 1:14 AM
teaching myself famistudio and after a few attempts (days) managed to make something actually not that bad. still definitely a novice but my elementary years of piano lessons are coming back to me. thank you mr. phillip for your service

might drop the track if i get some more refinement lol
October 18, 2024 at 7:31 AM
hi! my name is alhinator and i'm an independent game developer and writer for games, currently finishing my last year at UC Santa Cruz :3

BIG THINGS ARE BREWING!!!! I've got some fun stuff in the works, and I'm excited to start cultivating my brand.

Check out my stuff: linktr.ee/alhinator.ga...
alhinator.games | Linktree
independent game developer & writer for games; avid umbreon enjoyer
linktr.ee
October 17, 2024 at 8:50 AM