Alternalo
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alternalo.bsky.social
Alternalo
@alternalo.bsky.social
Developer of Alterworld
London 2038 content developer
https://alternalo.itch.io/alterworld
20 days in since the last build and already got plenty of new stuff to show. Can't promise anything, but if everything goes well i'll upload a new build in a week or so.
#godot #indiedev #gamedev #solodev #fps #gaming
December 9, 2025 at 9:42 PM
Decided to remake these wire fence textures as the old one got messed up by mipmaps when you looked at them from far away.
#godot #gamedev #indiedev #solodev #fps #gaming
December 7, 2025 at 11:57 AM
Another little visual touch, if you kill flaming enemies and they exlode due to a distortion effect their giblets can also catch on fire.
#godot #indiedev #gamedev #solodev #fps #gaming
December 5, 2025 at 9:12 PM
Added a new gradient effect to the animation when you die. You can also see the new POI in action after resurrection.
#godot #gamedev #indiedev #solodev #fps
November 30, 2025 at 10:33 PM
POI to your tombstone is done. Quite useful in interior levels. Could be improved with distance or something.
#godot #gamedev #indiedev #solodev #fps
November 30, 2025 at 7:48 PM
Two different types of named enemies are done atm, one is using corpse explosion and the other one spawns a frost orb on death which then follows and fires ice spears at you for a few seconds.
#godot #gamedev #indiedev #solodev #fps
November 27, 2025 at 10:35 PM
I knew something was missing 😅
#godot #gamedev #indiedev #solodev #fps
November 22, 2025 at 9:39 AM
Another highly requested feature, the ability to see the possible outcomes of each item upgrade just got implemented.
#godot #gamedev #indiedev #solodev #fps
November 21, 2025 at 9:51 PM
Another little detail, these crafting stations can be easily missed by someone unfamiliar with the game, so i added a floating icon to nofity players about it's importance.
#godot #solodev #gamedev #indiedev #fps
November 21, 2025 at 6:45 PM
You might think getting notified about what you just picked up is one of the most important thing in a looter-shooter, well... after 5 years of development...the time has come 😅
#godot #gamedev #indiedev #solodev #fps
November 21, 2025 at 6:10 PM
After reaching lvl20, random named mobs can spawn
#godot #fps #indiedev #gamedev #solodev
November 21, 2025 at 12:34 PM
Say goodbye to the old whiplash like impact sound of ice shards, i just made a brand new one.
#indiedev #gamedev #solodev #godot
November 17, 2025 at 9:43 PM
...and then there's this fella
#godot #gamedev #solodev #indiedev
November 11, 2025 at 7:44 PM
New template for the warehouse level, you'll get this room instead of the regular ones occasionally.
#godot #indiedev #gamedev #solodev
November 11, 2025 at 7:00 PM
Yeah this build could work...
#godot #indiedev #gamedev #solodev
November 8, 2025 at 10:25 PM
Sentry will be a part of the next build as a lvl10 skill!
#godot #solodev #gamedev #indiedev
October 24, 2025 at 8:28 PM
Idle animation, made inside Godot with an AnimationPlayer node.
#godot #solodev #indiedev #gamedev
October 24, 2025 at 5:00 PM
Minions finally have a custom 3D model, tho i decided to simplify the idea and came up with these sentries ;)
#godotengine #godot #indiedev #gamedev
October 23, 2025 at 10:55 PM
...and as the 3/3 this is the Sewers bossfight with a Rocket Launcher, crowd control to the max, trying to manage my resources 😅
#godotengine #godot #indiedev #gamedev #arpg
October 10, 2025 at 5:54 PM
Part 2 of the Rocket Launcher gameplay, this time in a Warehouse level. Part 3 with a bossfight is coming soon...
#godotengine #godot #indiedev #gamedev #arpg
October 10, 2025 at 3:50 PM
Felt like sharing some gameplay with a Rocket Launcher, enjoy! Part2 coming soon...
#godotengine #godot #gamedev #indiedev
October 10, 2025 at 1:38 PM
October 6, 2025 at 7:23 PM
More of that plasma shotgun
#godotengine #godot #indiedev #gamedev
October 2, 2025 at 4:59 PM
Got some feedback on life leech effect so i decided to make it follow the player, and also only affect you when it reach you (previously it was only a visual). Wonder if you like it more now.
Don't mind the unifinished minions running around ;D
#godotengine #godot #indiedev #gamedev
September 24, 2025 at 8:13 PM
Life leech as a mechanic was there since the beginning, but it was never displayed, so i've added a new effect (those reddish trails going towards the player) to display it. Tried to not overdo it, so it doesn't cause much visual clutter.
#godotengine #godot #indiedev #gamedev
September 24, 2025 at 8:34 AM