AndyMakes
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andymakes.itch.io
AndyMakes
@andymakes.itch.io
I make small projects in a small apartment
Friend of Arcade Commons
Maker of Particle Mace
I make pen plotter art and tweetcarts sometimes

Buy my drawings: shop.andymakes.com
Play my games: andymakes.itch.io

https://andymakes.com/
Doing some super rudimentary work on defining visual identities for different areas in Rocket Dog.

The arcade run has really suffered without a feeling of progression, even if the level segments got harder over the course of the run.

#gamedev #indiedev
November 13, 2025 at 5:59 PM
Bonus vid of me and the lamp dancing to a Psycho Killer remix at a big party
October 29, 2025 at 5:24 PM
For Halloween this year I decided to stop making sense.
October 29, 2025 at 4:05 PM
You've heard of girl dinner, now get ready for Boy Dessert
October 20, 2025 at 6:32 PM
Doing a bunch of juice work and adding several effects when the dog starts going FAST in Rocket Dog

#indiedev #gamedev
October 17, 2025 at 7:16 PM
After years of knowing that the Star Trek Deep Space 9 trading card of Odo losing his virginity exists, I finally made the bad decision to purchase a copy.

Now I have this thing!
October 15, 2025 at 1:08 PM
Finished up my entry for this year's #pico1K Jam!

Pivop1K is a demake of an older game of mine squished all the way down to a single kilobyte of compressed source code!

Wow! That's so small for all this head-swinging action!

andymakes.itch.io/picop-1k

#pico8 #indie #sizecoding #tweetcart
September 24, 2025 at 2:34 PM
Working on a possible entry for the #Pico1k Jam! We'll see if I have any tokens left once I get the movement feeling good.

#pico8
September 20, 2025 at 2:17 AM
t=0
draw=_=>{
t+=.1
colorMode(HSL,2)
createCanvas(400,400)
s=sin
strokeWeight(5)
for(x=0;x<99;x++)for(y=0;y<99;y++)point(x*4,y*4,stroke((y/200+1.5+s(noise(s(a=atan2(y-50,x-50))/5,cos(a)/5,s((d=dist(x,y,50,50+s(x/5+t)*1.5)/2+t)))*6+d+a)/2)%2,2,1))
}
// #p5t #つぶやきProcessing #p5js
September 12, 2025 at 8:04 PM
Hypnogenesis being played at Video Sync! video by @allenriley.bsky.social

("video" here refers to the footage he took on his phone and the video feedback he designed for the level)
August 15, 2025 at 9:22 PM
Hypnogenesis is at Video Sync in Portland right now!

Come say hi to @allenriley.bsky.social who is showing it off and try your hand at our arcade game / interactive video feedback system!

#indiegames #videofeedback
August 15, 2025 at 7:38 PM
I've been busy with Hypnogenesis and some other projects, so I haven't had a lot of time to work on Rocket Dog, but @socksmagocs.bsky.social fabricated this console!

I tried a switch-stick with a button on the right and it felt BAD, so I swapped it for an ultimarc 360 and it feels much much better!
August 15, 2025 at 6:41 PM
Sold a #penplotter drawing so I put a new one up in the store!

I drew Facts and Figures #5 back in 2023.

All of the graphs are randomly generated and placed!

for sale here: shop.andymakes.com/product/fact...

#generativeart #plotter #creativecoding
August 9, 2025 at 5:59 PM
Prototype arcade console coming to an Indomitable Rocket Dog near you soon!

Huge thanks to @socksmagocs.bsky.social for designing and fabricating!

If you need a thing built you should hire him!
August 1, 2025 at 8:04 PM
Hypnogenesis at Wonderville the other night!
July 31, 2025 at 5:16 PM
Bad Quarto just put out Run Run Run, a collection of code poem where the source code and output fit on a single page.

Here is a photo of my contribution: A Map of Possible Spaces. It's a single line of Node!

You can get the booklet here: badquar.to/publications...

#generativeart #creativecoding
July 30, 2025 at 2:07 PM
I'll be bringing Hypnogenesis to Wonderville tonight!
July 29, 2025 at 6:22 PM
A bit more Hypnogenesis footage. Another level with feedback & level design by @allenriley.bsky.social

Peering through the noise is a key game mechanic. This might look completely impossible to parse, but it's easier than you might think while still remaining challenging.

#gamedev #generativeart
July 28, 2025 at 5:51 PM
Hypnogenesis isn't ~just~ interactive video art. It's also a nasty arcade game, so of course @allenriley.bsky.social and I added a high score screen.

#indiegames #gamedev #generativeart #videofeedback
July 22, 2025 at 2:14 PM
A vision of video feedback hell appearing at the end of Hypnogenesis.

@allenriley.bsky.social deigned all of the video art and levels (which are synonyms in this game!) & I worked on the engine.

We had an amazing week working on the project, which uses Video Waaaves to emulate feedback.

#gamedev
July 21, 2025 at 2:44 PM
July 18, 2025 at 6:38 PM
Out in California with @allenriley.bsky.social working on our feedback game, Hypnogenesis!
July 17, 2025 at 4:04 PM
⚔️Skirmish Society v1.05⚔️
is out 🚨TODAY🚨!

Huge updates to 🗳️voting events🗳️!

If you like Diplomacy or Subterfuge and have not tried my Discord-embedded war-game, now is the time to check it out!

Free to install on your server!

skirmishsociety.com

#wargames #indiegames #indiedev #strategygames
July 10, 2025 at 9:02 PM
Throwback Thursday to when I ran a 10K in the rolling hills Bovey, England in my Dyeduds, passively advertising killer arcade games to middle age golfers
July 10, 2025 at 6:48 PM
Didn’t even realize I was rocking the shirt today! Auspicious!
July 10, 2025 at 6:44 PM