Anslo
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anslo.dev
Anslo
@anslo.dev
3D developer and aspiring creative generalist, currently working on slowroads.io and biketerra.com. Interested in architecture, 3D design, digital fabrication, procedural generation, and web-based graphics. Check out anslo.dev for details
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Anslo @anslo.dev · Jan 31
Introducing Slow Roads 2.0 - procedurally-generated, scenic roads for endless driving zen. Built with @threejs.org to run in your browser - no installs, no ads, just roads.

Play free at slowroads.io

#threejs #webgame #javascript #procedural #webgl
I've been keeping busy lately helping to develop biketerra.com, a browser-based virtual cycling app. Procedurally-built environments for real-world routes, which users can create for themselves and be ready to ride within seconds. If you have an indoor trainer, check it out!

Made with @threejs.org
November 22, 2025 at 7:09 PM
Slow Roads version 2.1 is now live on slowroads.io, featuring new vehicle physics, autosteer/autospeed modes, one-pedal drive, draggable camera controls, and a handful of QoL upgrades.

Next up for 2.2 will be improvements to the environmental detail and weather effects 🌧️
November 4, 2025 at 5:14 PM
Reposted by Anslo
Here's an early look at green laning in Slow Roads - one of the many extra features coming to the Steam version

www.youtube.com/watch?v=ksnx...
Green Laning in Slow Roads - WIP
YouTube video by anslo
www.youtube.com
February 4, 2025 at 11:17 PM
Introducing Slow Roads 2.0 - procedurally-generated, scenic roads for endless driving zen. Built with @threejs.org to run in your browser - no installs, no ads, just roads.

Play free at slowroads.io

#threejs #webgame #javascript #procedural #webgl
January 31, 2025 at 4:23 PM