arcanelorelabs.com
@arcanelorelabs.com
Yesterday we released our first game together as a team on Steam: A short choose-your-own-adventure, text-based dungeon crawler with retro pixelart.

A little more than 26 hours later we were thrilled to see someone had unlocked all characters and beat the game on the hardest difficulty☠️

#IndieDev
March 29, 2025 at 5:09 PM
Game releases in five days – couldn't be more excited!
Made on extreme part-time and zero marketing budget, so of course we made the trailer ourselves too –> 100% homemade vibe 🤌

Thanks to all the feedback during Next Fest, we think we’ve squashed most bugs ahead of launch 🤞

#GameDev #IndieDev
March 23, 2025 at 8:48 AM
Incredible game-developer meetup in Skellefteå, Sweden last night! Local Developers showed their projects ranging from physical cardgames to VR🕹️

Best part? Getting hands-on with the games and giving feedback! So many promising games brewing in this small town 🤩

#IndieDev #GameDev #IndieGames
March 13, 2025 at 9:33 AM
Just a bit over two weeks until Tower of the Ice Lich releases! Looking at the backlog so many scrapped ideas stare back at us 👀
Next we have to solve the big question: do we create a sequel with more features and a larger scope or move on to something completely different? ☠️
#GodotEngine #IndieDev
March 10, 2025 at 3:15 PM
📈Steam Next Fest finally started 📉

Got the stream up and running and people are finding and trying out our demo.. phew!

The final hours before an event are always such a mix of excitement and paranoia!
- Will anyone try our game? 🙏
- Did we forget to include something in the build?👀☠️☠️☠️
February 26, 2025 at 4:58 PM