arcanix-ai.bsky.social
@arcanix-ai.bsky.social
Influencers don't sell games, moments do...
 This episode of #LightningLessons is about how to get value from creators

More Lessons on https://www.youtube.com/@Arcanix_ai
January 23, 2026 at 4:31 PM
Going viral is optional, being meaningful isn't. This episode of #LightningLessons is about why socials are storytelling.

More Lessons on https://www.youtube.com/@Arcanix_ai
January 22, 2026 at 4:32 PM
Does your CPI look great, but your game isn't profitable? Find out why in this episode of #LightningLessons

More Lessons on https://www.youtube.com/@Arcanix_ai
January 20, 2026 at 5:05 PM
What do you want from #LightningLessons?

More Lessons on https://www.youtube.com/@Arcanix_ai
January 16, 2026 at 4:31 PM
Is it still possible to have a new breakout game?
Here's our new #LightningLesson thanks to our friends at #AmpereAnalysis

And don't forget, you can catch up on this series on https://www.youtube.com/@Arcanix_ai
January 15, 2026 at 4:31 PM
Single player isn't dying, it's specialising...
Here's our new #LightningLesson thanks to our friends at #AmpereAnalysis

And don't forget, you can catch up on this series on https://www.youtube.com/@Arcanix_ai
January 13, 2026 at 4:32 PM
A little late due to some technical gremlins - but here is our latest #LightingLesson 
We are looking at the purchase drivers for Single verses Live service gamers - thanks to our friends at #AmpereAnalysis

And don't forget, you can catch up on this series on https://www.youtube.com/@Arcanix_ai
January 8, 2026 at 9:03 PM
The NewYear is here and it's time to get back to work again and that means it's back to our #LightningLessons 

We continue our series looking at the report from the folks at #AmpereAnalysis

Today we are looking at #Discovery  

oh! and there are more Lessons on https://www.youtube.com/@Arcanix_ai
January 6, 2026 at 6:03 PM
Oscar is looking forward to attending #PGCLondon later this month!
January 5, 2026 at 5:04 PM
What do your players want?
In this #LightningLesson in #LiveOps we discuss why What Players Value Isn’t Universal

More Lessons on https://www.youtube.com/@Arcanix_ai
December 19, 2025 at 4:31 PM
Single player fans love the genre, but live service players love the experience...
In this #LightningLesson in #LiveOps we discuss Genre Loyalty vs Genre Fluidity

More Lessons on https://www.youtube.com/@Arcanix_ai
December 18, 2025 at 4:31 PM
There is no such thing as the Live Service Player...
In this #LightningLesson in #LiveOps we discuss how Live Service Isn’t One Audience

More Lessons on https://www.youtube.com/@Arcanix_ai
December 16, 2025 at 4:31 PM
Live Ops didn't disrupt the industry, it consumed it...
In this #LightningLesson in #LiveOps we discuss the Live-Service Takeover

More Lessons on https://www.youtube.com/@Arcanix_ai
December 12, 2025 at 4:31 PM
Players say they prefer single player games, but where do they spend most of their time?
In this #LightningLesson in #LiveOps we discuss the paradox of preference...

More Lessons on https://www.youtube.com/@Arcanix_ai
December 11, 2025 at 4:31 PM
Boaty McBoatface was not a joke, it was a reminder...

In this #LightningLesson in #LiveOps we discuss community led development and the dangers of it

More Lessons on https://www.youtube.com/@Arcanix_ai
December 9, 2025 at 4:32 PM
Players just want to know someone is taking their problem seriously...

In this #LightningLesson in #LiveOps we discuss community management, focusing on priority 

More Lessons on https://www.youtube.com/@Arcanix_ai
December 5, 2025 at 4:32 PM
When a player raises a complaint, that problem is the biggest problem in the world...

In this #LightningLesson in #LiveOps we discuss community management, focusing on triage

More Lessons on https://www.youtube.com/@Arcanix_ai
December 4, 2025 at 4:33 PM
Community is built when players stay...

In this #LightningLesson in #LiveOps we discuss community, including the positives and negatives that come with it

More Lessons on https://www.youtube.com/@Arcanix_ai
December 2, 2025 at 4:31 PM
Launch isn't the finish line, it's the starting gun!

In this #LightningLesson in #LiveOps we discuss retention and its importance

More Lessons on https://www.youtube.com/@Arcanix_ai
November 28, 2025 at 4:31 PM
Desire means nothing if players don't do something...

In this #LightningLesson in #LiveOps we discuss player action and how to encourage it.

More Lessons on https://www.youtube.com/@Arcanix_ai
November 27, 2025 at 4:31 PM
Hype is easy! Desire is earned...

In this #LightningLesson in #LiveOps we discuss desire and how to build it.

More Lessons on https://www.youtube.com/@Arcanix_ai
November 25, 2025 at 4:31 PM
If players don't want to know more, you're not going anywhere...

In this #LightningLesson in #LiveOps we discuss interest and how to utilise it.

More Lessons on https://www.youtube.com/@Arcanix_ai
November 21, 2025 at 4:31 PM
Launch isn't just a date...

In this #LightningLesson in #LiveOps we discuss awareness and how to expand it

More Lessons on https://www.youtube.com/@Arcanix_ai
November 20, 2025 at 4:31 PM
Getting your game in front of people!

In today's #LightningLesson we talk about networking including conferences and events

More Lessons on https://www.youtube.com/@Arcanix_ai

#LiveOps #GaaS #GameDev #GameDesign
November 13, 2025 at 4:44 PM
Great retention means players stay, but ROAS tells you if they'll pay...

In today's #LightningLesson we talk about ROAS

More Lessons on https://www.youtube.com/@Arcanix_ai

#LiveOps #GaaS #GameDev #GameDesign
November 11, 2025 at 4:32 PM