Channel: youtube.com/@AurumAlex64
Check out my work early: patreon.com/AurumAlex
It's about "finding the truth" from either side, and I'm left thinking Edgeworth already understood this from before AAI2 even began.
It's about "finding the truth" from either side, and I'm left thinking Edgeworth already understood this from before AAI2 even began.
It's part of the game's project to align both Edgeworth (and the player) closer to that of the usual AA ethos, which I think is not a particularly interesting choice for a spin-off.
It's part of the game's project to align both Edgeworth (and the player) closer to that of the usual AA ethos, which I think is not a particularly interesting choice for a spin-off.
Like, I'd prefer if Edgeworth gave up his badge in Case 4 explicitly because of their cruelty.
Like, I'd prefer if Edgeworth gave up his badge in Case 4 explicitly because of their cruelty.
2 (mostly) end on a high note, thankfully.
2 (mostly) end on a high note, thankfully.
The game, in effect, argues for its own redundancy.
The game, in effect, argues for its own redundancy.
The story feels preordained the moment it begins. This is especially true in Edgeworth's case, whose arc feels like an extended retread of the original trilogy.
The story feels preordained the moment it begins. This is especially true in Edgeworth's case, whose arc feels like an extended retread of the original trilogy.
Everyone chooses the same path with, like, a slightly different flavor.
Everyone chooses the same path with, like, a slightly different flavor.
...but the devs have implied time travel may play a part in this current storyline, so post-apocalyptic Earth is not completely off the table
...but the devs have implied time travel may play a part in this current storyline, so post-apocalyptic Earth is not completely off the table