I heard through the grapevine that my colleague Daniil Smoliakov is looking for new opportunities!
He's one of the most talented and tireless people I've ever seen at work so he deserves the praise 😊
Try and get him while you can! 🏃💨
www.linkedin.com/in/daniil-sm...
I heard through the grapevine that my colleague Daniil Smoliakov is looking for new opportunities!
He's one of the most talented and tireless people I've ever seen at work so he deserves the praise 😊
Try and get him while you can! 🏃💨
www.linkedin.com/in/daniil-sm...
I've been meaning to do some write-ups that are hopefully useful, so this first one is about my approach to Order-Independent Transparency.
osor.io/OIT
🙌Super excited to finally release this!🙌
I hope you enjoy it!
I've been meaning to do some write-ups that are hopefully useful, so this first one is about my approach to Order-Independent Transparency.
osor.io/OIT
🙌Super excited to finally release this!🙌
I hope you enjoy it!
I've been meaning to do some write-ups that are hopefully useful, so this first one is about my approach to Order-Independent Transparency.
osor.io/OIT
🙌Super excited to finally release this!🙌
I hope you enjoy it!
📜 30fps.net/pages/videog...
I've always liked different ways to draw shadows in games. I went and tried to find visually distinct examples and explain their differences. I hope you'll find it inspiring!
📜 30fps.net/pages/videog...
I've always liked different ways to draw shadows in games. I went and tried to find visually distinct examples and explain their differences. I hope you'll find it inspiring!
“EON: A practical energy-preserving rough diffuse BRDF”, by
Jamie Portsmouth, Peter Kutz, and Stephen Hill.
Link:
arxiv.org/abs/2410.18026
(GLSL code in paper)
Abstract: "We introduce the "Energy-preserving Oren--Nayar" (EON) model for reflection from rough surfaces. ..."
“EON: A practical energy-preserving rough diffuse BRDF”, by
Jamie Portsmouth, Peter Kutz, and Stephen Hill.
Link:
arxiv.org/abs/2410.18026
(GLSL code in paper)
Abstract: "We introduce the "Energy-preserving Oren--Nayar" (EON) model for reflection from rough surfaces. ..."
“EON: A practical energy-preserving rough diffuse BRDF”, by
Jamie Portsmouth, Peter Kutz, and Stephen Hill.
Link:
arxiv.org/abs/2410.18026
(GLSL code in paper)
Abstract: "We introduce the "Energy-preserving Oren--Nayar" (EON) model for reflection from rough surfaces. ..."