Bad Quail Games // G. Michael Truran
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bad-quail.itch.io
Bad Quail Games // G. Michael Truran
@bad-quail.itch.io
He/They.

Librarian by day. Tabletop games artisan some of the rest of the time.

Purveyor of fine PDFs at https://bad-quail.itch.io.

Logo by John W. Sheldon.
👀
December 5, 2025 at 5:03 PM
What a gorgeous Muppet.
December 5, 2025 at 1:42 PM
Yeah. In that case the procedure is absolutely "see if the producer has their own webstore."
December 4, 2025 at 5:50 PM
Find the thing you want to get and see if the producer has their own webstore?

But, I think this sentiment is about getting cottage made arts and crafts as holiday gifts instead of mass produced stuff. Not so much about everyday purchases.
December 4, 2025 at 5:37 PM
For melee damage, is the tens place treated like a normal d10, or as read? So, like, would a 19 do 19 (10 + 9) or 10 (1 + 9) damage?
December 4, 2025 at 3:52 PM
So the main difference is going to be how much the character impacts the likelihood of a hit and intensity of damage, rather than being mostly equipment based. (2/2)
December 4, 2025 at 3:46 PM
My games Houndsfoot Heroes and Laser-Ritter both work this way. You can find them at bad-quail.itch.io.

That said. Into the Odd is also, functionally, this. Armor can reduce damage to 0, so any damage roll below armor is a miss and better rolls do more damage. (1/2)
Bad Quail Games
bad-quail.itch.io
December 4, 2025 at 3:46 PM
I was in college at the time and the campus police department got a bunch of these.

I'm a librarian at the same institution now and . . . I do wonder if they have the old cop segways squirreled away somewhere. They definitely don't use them anymore.
December 3, 2025 at 8:19 PM
(Also, for the record, I don't use Spotify anymore).
December 3, 2025 at 4:44 PM
Reposted by Bad Quail Games // G. Michael Truran
LASER-RITTER emerges from the thought: what would it be like to make a Star Wars game that tries to replicate the feeling of watching the OT for the first time as a kid in the early 90s (rather than encyclopedically reproducing the Star Wars canon.

bad-quail.itch.io/laser-ritter
Laser-Ritter ASHCAN EDITION by Bad Quail Games
An Anti-Canon Space-Fantasy RPG
bad-quail.itch.io
November 28, 2025 at 3:59 PM
Reposted by Bad Quail Games // G. Michael Truran
DARKER MALLEUS. A game about hate, fanaticism, and self-destruction. Really, a 60-page hack of Lasers and Feelings. Players take on the role of witch hunters and through play gradually lose the better aspects of themselves to evil; one way or another.

bad-quail.itch.io/darker-malleus
Darker Malleus by Bad Quail Games
an adventure game of grim tragedy
bad-quail.itch.io
November 28, 2025 at 3:57 PM
Reposted by Bad Quail Games // G. Michael Truran
GHOST ORBIT. Maybe the first game I published on Itch. It's a space horror game for one shots, emphasizing the fragility of life in space via everything breaking. The tagline is "a game abut things breaking in space."

bad-quail.itch.io/ghost-orbit
GHOST ORBIT by Bad Quail Games
a game about things breaking in space
bad-quail.itch.io
November 28, 2025 at 3:53 PM
Reposted by Bad Quail Games // G. Michael Truran
In this bundle you can find . . .

PLUNDERLIGHT. A heroic dark fantasy sandbox game. It has procedures for collaborative setting building, and a character system that emphasizes individual goals and skills you use to improve.

bad-quail.itch.io/plunderlight
Plunderlight by Bad Quail Games
A Fiction First RPG About Overcoming a World of Grim Peril
bad-quail.itch.io
November 28, 2025 at 3:51 PM
(Also, there's a demo on the itch page that us the full rules sans art if you want to check it out before dropping cash on it)
November 28, 2025 at 4:56 PM