BAEKGEUMDAN
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baekgeumdan.bsky.social
BAEKGEUMDAN
@baekgeumdan.bsky.social
A two-person indie team working on Mixxpell.
Wishlist Mixxpell on Steam now
https://store.steampowered.com/app/3684760/MIXXPELL/
That happened and it drove me insane☠️ I ended up giving up on retargeting and solved it by appending anim track in Blender..
July 11, 2025 at 4:23 PM
5.
- Made an another mask using same textures and functions, but for the different position value.
- And a shade for the top part using Y channel of world normal.
- Combine all the masks together with the mix function.
It still needs more work, but that was the process so far.
I hope it helps!
July 5, 2025 at 5:44 AM
4. I made a mask for the shade part.
- made another triplanar noise
- multiplied it with the UV noise I made earlier, and then with the world normal, and a vector value for the Y position.
- and used smoothstep and step function to make the hard edge.
July 5, 2025 at 5:34 AM
3. Turned it into a mask for the highlight part
- made an another noise texture with UV panning
- multiplied it with the triplanar texture to create a more organic feel
- used the outcome as a mask to mix between two colors
July 5, 2025 at 5:26 AM
2. Then in the fragment shader
- Added a world normals
- + with triplanar texture
- Ran its Y channel through the Dot and Steps to make the hard edges to the side.
July 5, 2025 at 5:19 AM
Errr I'm still figuring it out, but I'll write my process briefely
1. I copy pasted the triplanar texture from generated visual shader code.
July 5, 2025 at 4:44 AM
I really feel like I should study the fundamental things 😅
July 3, 2025 at 6:12 PM
Thank you so much!! Feel like I'm on the right path😁
July 3, 2025 at 5:56 PM
Thank you so much! I made the highlight part work thanks to @minionsart.bsky.social
I barely understand how to use a visual shader, so working with shader code is a whole new challenge for me 😭
July 3, 2025 at 5:55 PM
😂😂😂 I love a good pun
July 2, 2025 at 3:33 AM
It looks amazing! Wish I could make something like this 😵
July 1, 2025 at 5:54 PM
This is awesome!!!
July 1, 2025 at 5:24 PM