#picocad #lowpoly #city #3dmodeling #aseprite
#picocad #lowpoly #city #3dmodeling #aseprite
#lowpoly #picocad #aseprite #3dmodeling
#lowpoly #picocad #aseprite #3dmodeling
sincerely appreciate the feedback / sharing / etc. from everyone, it's been a real treat.
#3dmodeling #lowpoly #picocad
sincerely appreciate the feedback / sharing / etc. from everyone, it's been a real treat.
#3dmodeling #lowpoly #picocad
(i'm about halfway through texturing, realized i hadn't posted the full model yet though!)
(i'm about halfway through texturing, realized i hadn't posted the full model yet though!)
some changes made, minor and major. i decided to use a different palette, and re-textured what i had done up to that point. the environment stayed mostly the same, added planes all over for falling snow.
#3dmodeling #picoCAD #aseprite #lowpoly #3dart #WIP
i'll probably add more detail to the mech, but i'm going to move on to the buildings and environment first
#texturing #3dmodeling #picoCAD #aseprite #3dart
i'll probably add more detail to the mech, but i'm going to move on to the buildings and environment first
#texturing #3dmodeling #picoCAD #aseprite #3dart
palette is lospec.com/palette-list... by @skeddles.com
palette is lospec.com/palette-list... by @skeddles.com
here's how the same texture file looks in the webviewer:
here's how the same texture file looks in the webviewer:
even though i now have 3 separate models combined, they have to share the same texture file. additionally, i'm using an unsupported palette, so the image out of picoCAD isn't wholly representative of the actual texture.
#lowpoly #picocad #3dmodeling #texturing #pixelart
even though i now have 3 separate models combined, they have to share the same texture file. additionally, i'm using an unsupported palette, so the image out of picoCAD isn't wholly representative of the actual texture.
#lowpoly #picocad #3dmodeling #texturing #pixelart
picoCAD to model > picoCAD Toolkit to combine models > picoCAD webviewer to view combined models
DISCLAIMER: picoCAD is a lot of fun to work in "vanilla", none of what i'm doing outside the original software is necessary.
picoCAD to model > picoCAD Toolkit to combine models > picoCAD webviewer to view combined models
DISCLAIMER: picoCAD is a lot of fun to work in "vanilla", none of what i'm doing outside the original software is necessary.
from this point forward i'll use the webviewer to double-check changes to the individual parts that might impact the final version.
lucatronica.github.io/picocad-web-...
#3dmodeling #picocad #lowpoly #wip
from this point forward i'll use the webviewer to double-check changes to the individual parts that might impact the final version.
lucatronica.github.io/picocad-web-...
#3dmodeling #picocad #lowpoly #wip
at this point, combining the background model w/ the previous mech model breaks picoCAD, so work becomes a bit siloed between each part (legs, body, background).
at this point, combining the background model w/ the previous mech model breaks picoCAD, so work becomes a bit siloed between each part (legs, body, background).