Bartosz Lipiński
bartoszlipinski.bsky.social
Bartosz Lipiński
@bartoszlipinski.bsky.social
Video Games Engine/Rendering Programmer. Head of Technology @11bit Studios.
Reposted by Bartosz Lipiński
The SIGGRAPH Physically Based Shading course is back this year: blog.selfshadow.com/publications...
SIGGRAPH 2025 Course: Physically Based Shading in Theory and Practice
blog.selfshadow.com
June 10, 2025 at 3:19 PM
Reposted by Bartosz Lipiński
The Alters | Reviews

5/5 - TheGamer
10 - Game Rant
9.5 - PSX Brasil
9 - CGM
9 - ZTGD
9 - PCGamer
9 - Shacknews
9 - TheSixthAxis
8.5 - TechRaptor
8.5 - GamePressure
8 - IGN
8 - WellPlayed
8 - GamingBolt
8 - Push Square
4.5/5 - GamesRadar
4.5/5 - GameReactor UK

MC: 86

OC: 85
June 12, 2025 at 1:32 PM
Reposted by Bartosz Lipiński
Graphics Programming weekly - Issue 384 - March 24th, 2025 www.jendrikillner.com/post/graphic...
March 24, 2025 at 2:21 PM
Reposted by Bartosz Lipiński
In 2014 we released #ThisWarOfMine, a game that offered a haunting perspective on the horrors of war, forcing players to make impossible choices to survive.

Now, with #TheAlters, we’re taking you on a new, personal survival journey, one that shares familiar themes but unfolds in a different setting
March 10, 2025 at 2:52 PM
Reposted by Bartosz Lipiński
Graphics Programming weekly - Issue 379 - February 16th, 2025 www.jendrikillner.com/post/graphic...
February 17, 2025 at 2:27 PM
Reposted by Bartosz Lipiński
Some more information about PS5 Pro's GPU architecture and PSSR www.youtube.com/watch?v=lXMw...
PS5 Pro Technical Seminar at SIE HQ
YouTube video by PlayStation
www.youtube.com
December 18, 2024 at 5:21 PM
Reposted by Bartosz Lipiński
Graphics Programming weekly - Issue 369 - December 8th, 2024 www.jendrikillner.com/post/graphic...
December 9, 2024 at 2:37 PM