Shit was fast.
I'm never doing that again
Shit was fast.
I'm never doing that again
Which is why I'm sticking with solid and lit.
Another thing is components. Practically every one needs components that are only now starting to get some native counterparts.
Which is why I'm sticking with solid and lit.
Another thing is components. Practically every one needs components that are only now starting to get some native counterparts.
HTML would still parse the full image size, as would dragging the image or using it as a canvas source since CSS doesn't apply
HTML would still parse the full image size, as would dragging the image or using it as a canvas source since CSS doesn't apply
Image size/AR can be controlled by the intrinsic sizing or by w/h attributes in html-only mode + whatever CSS layers on top, including its own w/h.
Image size/AR can be controlled by the intrinsic sizing or by w/h attributes in html-only mode + whatever CSS layers on top, including its own w/h.
Imagine monetizing anything that needs a disclaimer like "may not work correctly, please do the job yourself afterwards"
Imagine monetizing anything that needs a disclaimer like "may not work correctly, please do the job yourself afterwards"
MDN says it does but I can't trust that it isn't subtly broken T_T
MDN says it does but I can't trust that it isn't subtly broken T_T