Beef Cat
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beefcatstudios.bsky.social
Beef Cat
@beefcatstudios.bsky.social
Games, Syrups, Hot Dog Art, and more maybe 👇
https://linktr.ee/beefcat
Hey I'd be psyched for more people to check out my previous title that's about a year old. Can totally send a review copy if you're interested!

store.steampowered.com/app/2796510/...
Save 20% on Beef Cat Ultra on Steam
Gameboy-aesthetic auto-shooter with tough handmade stages across several game styles. Choose from six total playable characters while collecting dozens of unique power-ups and rocking out to a chiptun...
store.steampowered.com
November 30, 2025 at 1:12 AM
Beef Cat Ultra is also available on all those PlayStations, Xboxs, and Switches but I'd personally love some Steam support
November 29, 2025 at 4:02 PM
I am! This is prepping my third Steam release and I was lucky enough to have my first console release earlier this year
November 25, 2025 at 12:48 PM
This game was so good, it's a shame it'll never get a second chance
November 21, 2025 at 5:25 PM
There will also be a standard idle type mode that will be built out over time with all the standard idle game trappings. At early access launch it'll probably exist in a state similar to that 40 hours of continuous run-time. But that will get plenty of settings and options over time
November 20, 2025 at 11:59 PM
I'll be launching into early access with most of the focus on a nice full productivity app side where it's built with a 40-hours of continuous ant farming per ant farm. Since the goal is like that visual fidget spinner while you work - but!
November 20, 2025 at 11:57 PM
Thank you! They are good times. I love some head empty idling stuff
November 20, 2025 at 7:35 PM
I like that a lot. So the background skybox feels involved by the actual playing. It's a good visual aid that things are going well and uses the negative space well. I really dig that
October 14, 2025 at 4:06 PM
#2 fits the vibe more I think
October 14, 2025 at 4:00 PM
There's that inherent structure for a more full blown interactive idle game. But the raw productivity app side is enough for me to want it in early access. Hence early access
October 14, 2025 at 3:53 PM
The core concept of Desktop Ant Farm Simulator is having a distraction while you work on other things. An ADHD fidget spinner. Just dozens of autonomous ants digging by their own goals. It makes me happy and ticks that part of my brain, so I figure it'll make other people tick too
October 14, 2025 at 3:52 PM
This is a massive glow up. I love the art direction.
October 9, 2025 at 11:54 AM