I talked about KFUM players trusting teammates. This can happen when as the GK you don't trust your teammate to win the ball
I talked about KFUM players trusting teammates. This can happen when as the GK you don't trust your teammate to win the ball
This clip shows the problems that can happen when a defender is a straggler, or another over-commits, and also the risks of big gaps for opponents to run into
This clip shows the problems that can happen when a defender is a straggler, or another over-commits, and also the risks of big gaps for opponents to run into
This clip also shows KFUM's ability to keep their line high & disciplined
This clip also shows KFUM's ability to keep their line high & disciplined
The midfield & forward lines like to be quite compact as well
The midfield & forward lines like to be quite compact as well
Sandefjord are a fun one too, they've conceded a league-topping 11 penalties... only concede about 1 goal per game excluding them, about 0.4 per game
Sandefjord are a fun one too, they've conceded a league-topping 11 penalties... only concede about 1 goal per game excluding them, about 0.4 per game
Just 1.7, while Bodø & Viking are 2nd with 2.3
Just 1.7, while Bodø & Viking are 2nd with 2.3
57.7% of opponent possessions reach KFUM's third, ranking 11th
But just 50.2% of possessions that reach third third go on to enter KFUM's box, the best in the league
Tradeoffs are key for them. They have a plan & execute well
57.7% of opponent possessions reach KFUM's third, ranking 11th
But just 50.2% of possessions that reach third third go on to enter KFUM's box, the best in the league
Tradeoffs are key for them. They have a plan & execute well
- limit opp. ability to enter box after entering final third
- limit opp. xT & box touches
Defend:
- limit shots allowed after opp. enters the box
- limit high opportunity shots (>0.15 xG)
While KFUM allow opponents to enter the final third, they limit progress afterward
- limit opp. ability to enter box after entering final third
- limit opp. xT & box touches
Defend:
- limit shots allowed after opp. enters the box
- limit high opportunity shots (>0.15 xG)
While KFUM allow opponents to enter the final third, they limit progress afterward
This is the ability to both DETER and DEFEND AGAINST opponent attacks
This is the ability to both DETER and DEFEND AGAINST opponent attacks
Very average defensive style, mix of high pressing and low blocks. And it can vary in a single OOP phase too. Might sit low, then press on a trigger, then get beaten and sit back to defend their box once more
Very average defensive style, mix of high pressing and low blocks. And it can vary in a single OOP phase too. Might sit low, then press on a trigger, then get beaten and sit back to defend their box once more
Mid table. 50% possession & field tilt. Not great at scoring... but solid at keeping opponents at bay; they rank 5th for goals against
📊 & 📺 thread
Data via Twelve Football 🙏
Mid table. 50% possession & field tilt. Not great at scoring... but solid at keeping opponents at bay; they rank 5th for goals against
📊 & 📺 thread
Data via Twelve Football 🙏
(unpublished & unfinished, but key results in image)
(unpublished & unfinished, but key results in image)
Virtually all the imports are "regular" beers, not hopped to the max, not sweetened, not including random experimental foods added in the brewing process
Virtually all the imports are "regular" beers, not hopped to the max, not sweetened, not including random experimental foods added in the brewing process
1) obv, less beer consumption to begin with
2) Too many microbreweries went extreme with the additives and/or over-hopping
3) At some point, experiments replaced quality
www.nytimes.com/2025/10/05/b...
1) obv, less beer consumption to begin with
2) Too many microbreweries went extreme with the additives and/or over-hopping
3) At some point, experiments replaced quality
www.nytimes.com/2025/10/05/b...
Choose what position(s) to include, then the metrics
Choose what position(s) to include, then the metrics