bigfateli13.bsky.social
@bigfateli13.bsky.social
Adding these small perks & reward gains in ur ecosystem could help retain customers and gain new ones. An announcement, alongside simplified narrated videos on streaming & social media could help, especially if translated & boosted in key target markets. Similar strategy 4 GP awareness is advisable
January 31, 2025 at 3:22 PM
@xboxp3.bsky.social @bondsarahbond.bsky.social If someone buys premium (its usually for supporting dev and in some cases early access) while it could reduce some of those sales, it could keep people in the ecosystem you get 100% revenue from sale, MTX etc. It could be tested on insider track first
January 31, 2025 at 3:18 PM
@xboxp3.bsky.social @bondsarahbond.bsky.social then if you want added incentive, have xbox reference console and PC app users the benefit of early access to 1st Party, equal or shorter to premium edition.
(CoD only if permitted under regulatory limitations). 4/?
January 31, 2025 at 3:15 PM
@xboxp3.bsky.social @bondsarahbond.bsky.social market it as a reward for everyone who plays within xbox ecosystem, and add a slogan like "It pays to play on Xbox". If u want added impact, set a publisher and xbox sale for the week after launch so people redeem the points and are encoraged to engage
January 31, 2025 at 3:09 PM
@xboxp3.bsky.social @bondsarahbond.bsky.social give a rare achievement prompt and reward sum for first 1k, 5k, 10k, 50k, 100k, then okce every 50 or 10k, and a special large achievement for 1m GS. This would encourage playing within Xbox Ecosystem, reward legacy gamers, and can be marketed well 3/?
January 31, 2025 at 3:07 PM
@xboxp3.bsky.social @bondsarahbond.bsky.social choose three level tier system. Add a new "complete game" achievement. Add modest reward points for rare achievements and a larger one for competion achievement. Then utilize a similar system for earning reward points for gamerscore 2/?
January 31, 2025 at 3:04 PM