Naat
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bl00vern.bsky.social
Naat
@bl00vern.bsky.social
AAAAAH! It's them again!

I love your character designs so much!
January 20, 2026 at 5:54 AM
HOW DID I MISS THIS?

They're so smol! They look so precious!!!
January 17, 2026 at 12:33 AM
Absolutely! I played CotC since day 1 when it came to the states. I only stopped playing it because I couldn't keep up with the cost of pulling characters that were viable for the content.
January 15, 2026 at 7:00 AM
I really want there to be a MP 5 and maybe even a 6, but it feels like games are only made for numbers go up.

I'm unsure if numbers will tell Nintendo that people want a 5 or 6...

I'm still waiting on a Golden Sun 4 after the dismal Dark Dawn, a game that didn't need to be made and I had closure.
January 15, 2026 at 5:37 AM
She's one of my favorites too! <3

Thank you again for the opportunity to commission you!
January 15, 2026 at 5:30 AM
Exactly! I think Metroid Dread was a fantastic example of having an antagonistic force while having an NPC as your ship.

MP3 and MP4 had NPCs that seemed to slow down the pace. It's hard to develop a bond with characters you only know for a 10-15 hour game.
January 15, 2026 at 5:29 AM
It left me wanting to play MP1 again.

MP1 had that sense of beauty and dread. To this day, I'm scared of the ghost Chozo.
January 15, 2026 at 5:11 AM
I really would have liked the mines if there were not cheapened plot devices.

The final region could have been as awesome as the crater from MP1, but it was a walking sim. :(
January 15, 2026 at 5:05 AM
I can even see past the inclusion of the NPCs in the game too. I even finally got to like them near the end of the game. By then it was already over though.

I'm unsure if it is because of gaming burnout, but anything I play lately has felt so "Meh".
January 15, 2026 at 5:04 AM