Brandon Smith
bpsmith.bsky.social
Brandon Smith
@bpsmith.bsky.social
I feel that, get part of the game working then something else breaks. Especially painful when a part that was working fine, suddenly rebreaks because you tried to add something new.
June 3, 2024 at 7:42 AM
I feel that, I've come up with some ideas but I'm worried about being able to actually implement them into Unity. I really don't want to drastically change the initial idea due to a lack of ability.
May 21, 2024 at 5:49 AM
That's certainly an interesting image for a sneak peak. Also yeah I'm in a similar situation, gonna be getting a lot of the work done for my project 3 on Tuesday and Wednesday due to being busy with other classes.
May 14, 2024 at 3:16 AM
I didn't get to try out that game but the idea of 10 seconds is interesting. I feel as though when we are waiting for something, 10 seconds can feel like slow. However when we're in a hurry for whatever reason, 10 seconds feels more like 2.
April 28, 2024 at 10:28 PM
Your Pecha Kucha was great. It set a good tone and good expectations for future ones, due to how you went first.
April 22, 2024 at 12:28 AM
I didn't get the chance to play Gravity Bone but I like the bird.
April 12, 2024 at 3:05 AM