FEP has been adding shading and color profiles from FE Fates, giving the characters less white skin and more vivid colors.
Vaike and Sumia!
(1/3)
I'm a bit late for #fehacklog (it's the monday after lmao) but these are so cute I wanted to wait until they were ready to show.
Sprites again done by @gusamiji.bsky.social
#FireEmblemEngage
I'm a bit late for #fehacklog (it's the monday after lmao) but these are so cute I wanted to wait until they were ready to show.
Sprites again done by @gusamiji.bsky.social
#FireEmblemEngage
Sprite done by
@gusamiji.bsky.social
#FireEmblemEngage
Sprite done by
@gusamiji.bsky.social
#FireEmblemEngage
The most difficult part of this chapter was creating the lighting for the scenes while working within the limitations of the 3DS.
Night maps are a new feature of this port!
The most difficult part of this chapter was creating the lighting for the scenes while working within the limitations of the 3DS.
Night maps are a new feature of this port!
This was one of the most memorable chapters I have ever ported, especially because of the map!
(1/2)
This was one of the most memorable chapters I have ever ported, especially because of the map!
(1/2)
The map itself is slowly starting to look more and more like its original form, and that makes me very excited.
The map itself is slowly starting to look more and more like its original form, and that makes me very excited.
FEP has been adding shading and color profiles from FE Fates, giving the characters less white skin and more vivid colors.
Vaike and Sumia!
(1/3)
FEP has been adding shading and color profiles from FE Fates, giving the characters less white skin and more vivid colors.
Vaike and Sumia!
(1/3)
This week has been pretty much...trees. Lots of trees. I FINALLY managed to compile a map in Unity, so I've been slowly and steadily reconstructing Jean's paralogue map. Good lord, does his map have a lot of trees to re-place. I'm almost done, though!
This week has been pretty much...trees. Lots of trees. I FINALLY managed to compile a map in Unity, so I've been slowly and steadily reconstructing Jean's paralogue map. Good lord, does his map have a lot of trees to re-place. I'm almost done, though!
Map is not the same one used in DLC, this one is ported from OG Awakening
Stay tuned next week for a closer look at the new character art for by our talented artist: FEPortraits!
#FEHacklog
Map is not the same one used in DLC, this one is ported from OG Awakening
Stay tuned next week for a closer look at the new character art for by our talented artist: FEPortraits!
#FEHacklog
For this week, I will be showcasing the portraits of the SoV Cast in Fates! Models will be shown later!
Artist: Lunaen
For this week, I will be showcasing the portraits of the SoV Cast in Fates! Models will be shown later!
Artist: Lunaen
discord.com/invite/Dxszm...
discord.com/invite/Dxszm...