Breezy Lumi
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breezylumi.bsky.social
Breezy Lumi
@breezylumi.bsky.social
I do indie game dev + maybe vtube a bit on the side
I love how sassy the point is
January 19, 2026 at 8:00 AM
OMG thanks! That looks so good!
January 19, 2026 at 7:59 AM
Reposted by Breezy Lumi
Now I have to save the first commission slot for you when I open commissions ✨️🫡

I'm also done with the colored version ❤️
January 18, 2026 at 11:13 PM
I would love one!

I guess I'll have to buy another one when you get everything setup then too 😈
January 18, 2026 at 4:59 PM
100% agree. That's part of why I got so carried away this morning making the tileset lol
January 18, 2026 at 3:41 PM
Also if you're down I would love to buy a colored version from you. I don't know if you have commissions setup or not yet tho
January 18, 2026 at 3:38 PM
That's really cool!!!! Thanks for drawing me :3
January 18, 2026 at 3:26 PM
Thank you! I spend way longer than I should on a lot of the details lmao
January 13, 2026 at 12:23 PM
Idk your skill level with blender, but seeing that crocotile is like $20-$30 YMMV depending on how much use you'd get out of it

I've seen some people say it's a good stepping stone to eventually use blender or something else tho
January 13, 2026 at 12:22 PM
I only have it in vtuber form, so I wish you luck in the conversion if you decide to do this one lol
January 13, 2026 at 9:46 AM
My nephew used to play farming simulator a ton years ago and ALL he ever did was buy stuff from the shop, and floor it into the nearest body of water he could find on the map lmao
January 13, 2026 at 9:26 AM
It would be my thing like crazy if I was new to 3d modeling and pixel art in general, but having blender as my main it's not a thing I really considered

I view it in a similar way to RPG maker, it's a jumpstart to the eventual skills you'll have
January 13, 2026 at 9:13 AM
Looks really cool!

Also same I just started posting my road trip simulator in hopes of networking stuffs :3
January 13, 2026 at 9:03 AM
Make sure if the camera is gonna stay locked like that to add in a shadow that's always directly under the ball, it'll help out a TON with any depth perception issues
January 13, 2026 at 8:59 AM
The first person is so cool!
January 13, 2026 at 8:58 AM
The on ramp is too steep the car can't make it up it XD
January 13, 2026 at 6:28 AM
And then it looks like this from under while testing lmao #gamedev
January 13, 2026 at 6:23 AM
Thanks! I added fog as a test earlier and was immediately like "Oh God." lmao
January 8, 2026 at 9:02 AM