Brian Croxall
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briancroxall.bsky.social
Brian Croxall
@briancroxall.bsky.social
How to do things with words and computers. Assoc. Prof of Digital Humanities at BYU. Formerly at Twitter, ProfHacker, ello, and The Aquabats.

Photo by https://instagram.com/marktwhitney/.
Definitely haven’t done one so far. It’s a topic I remain deeply and personally invested in…
June 26, 2025 at 4:31 PM
Reposted by Brian Croxall
Maybe small orgs and large orgs could work together rather than taking aim at one another. The impulse to compete always undermines solidarity. Reach out rather than tearing down.
March 15, 2025 at 12:18 PM
Reposted by Brian Croxall
If you don't know what your org is doing right now to fight for you, maybe ask them rather than assuming they're not doing anything. Mine has been actively meeting with folks on the Hill and strategizing with other orgs and institutions about paths forward, even as they're facing funding cuts.
March 15, 2025 at 12:18 PM
I’m 47, which is exactly right.
November 22, 2024 at 5:26 AM
Read more about his work in Digital Humanities Quarterly: www.digitalhumanities.org/dhq/vol/11/1...
DHQ: Digital Humanities Quarterly: Digital Surrealism: Visualizing Walt Disney Animation Studios
www.digitalhumanities.org
November 21, 2024 at 7:08 PM
And to top it all off, we just got notice that we received funding to start a fledgling game studies research group for 2025. Now I'm off to enter the lottery.
November 21, 2024 at 4:34 PM
I wrote about my own history with video games earlier in the semester for our Humanities Center blog: humanitiescenter.byu.edu/why-play-gam.... Along the way I manage to talk about e-lit and other forms of ergodic literature.
Why Play Games? A History and a (Self-)Justification
This post was written by Brian Croxall, a Humanities Center faculty fellow.    This semester and with the support of the College of Humanities, my colleague Michael Call and I launched a new initiativ...
humanitiescenter.byu.edu
November 21, 2024 at 4:34 PM
Congrats! Can’t wait to get a copy!
November 21, 2024 at 1:51 AM
Because the problems in both of them can be solved with a simple conversation.
November 20, 2024 at 7:29 PM