Bromeon
bromeon.bsky.social
Bromeon
@bromeon.bsky.social
Gamedev and open-source enthusiast :)

Member of Godot's GDExtension team + author of Rust bindings @godot-rust.bsky.social. I occasionally develop small games and participate in jams, see https://ldjam.com/events/ludum-dare/54/stardust-slingshot
Reposted by Bromeon
godot-rust v0.4 released!

Export groups, match_class, easy callables, run_deferred, generic PackedArray and much more!

godot-rust.github.io/dev/septembe...
September 2025 dev update
godot-rust
godot-rust.github.io
September 29, 2025 at 10:35 PM
Reposted by Bromeon
🚀 godot-rust 0.3 is out!

Type-safe signals: code-generated custom APIs for connecting/emitting both user-defined and Godot's own signals.

You can now also await signals, effectively introducing async tasks into Rust.

And much more!
godot-rust.github.io/dev/may-2025...
May 2025 dev update
godot-rust
godot-rust.github.io
May 31, 2025 at 10:44 PM
Reposted by Bromeon
🦋 godot-rust is now on BlueSky! 🦋

To honour the ending year, we've just released v0.2.2 with a huge amount of added APIs for Godot built-in types.

Check out the latest devlog post for a review of 2024!

Happy new year everyone :)

godot-rust.github.io/dev/godot-ru...
2024: A new crate joins the Rust gamedev ecosystem
godot-rust
godot-rust.github.io
December 31, 2024 at 7:09 PM
Hi everyone :)

I'm Jan and have casually developed smaller games in my free time (bromeon.ch/games, bromeon.itch.io).

I've also been involved in open-source gamedev tooling, such as SFML and Godot. A while ago, I joined the Godot GDExtension team and authored Rust bindings @godot-rust.bsky.social.
November 28, 2024 at 7:27 PM