Brooks Bishop
banner
brooksb.bsky.social
Brooks Bishop
@brooksb.bsky.social
💫 Dreamer of Dreams at Creaky Lantern Games. @creakylantern.com
🕹️ Made Street Cleaner: The Video Game and bullet hell shmup Aeternum. #pixelart #indiedev
🟪 he/him
▶️ https://creakylantern.com/
October 10, 2025 at 9:40 PM
Dumb meme joke idea I got watching an FF8 play through by @taxincluded.bsky.social .
July 17, 2025 at 4:44 AM
Wanted to get a copy of Guide to Japanese Role-Playing Games for a while now, and finally picked one up. Such a quality book. Also it’s too nice not to keep it protected, so I made a slipcase for it.
May 30, 2025 at 7:22 PM
Working on some sprites for Street Cleaner 3 bonus content.
March 14, 2025 at 12:20 AM
Dispensing vigilante justice by beating up criminal punks and an evil wizard bent on unleashing supernatural terror. streetcleaner3.com
March 4, 2025 at 8:46 PM
Can I join?
February 12, 2025 at 8:12 PM
Here's another one of my old #pixelart studies. The chip-maestro himself, @danimalcannon.com as a heavy metal JRPG bard.
January 30, 2025 at 7:55 PM
We're just a month away from releasing Street Cleaner 3 to the world, with the companion album of new Street Cleaner music! If you're into challenging retro 8-bit platformers we'd love it if you could help out and add it to your wishlist for the final stretch! #indiegame #pixelart streetcleaner3.com
January 27, 2025 at 10:14 PM
Another mysterious room finished on stream today. This is locking down the last of the content I have planned for Street Cleaner 3's launch. We're so close! Wishlist at streetcleaner3.com, and watch us dev at www.twitch.tv/creakylantern! #indiedev #pixelart
December 19, 2024 at 12:37 AM
Can't wait to see what happens when people finally encounter this room. There's more to it than there may seem.
December 18, 2024 at 5:21 AM
Had to cut stream early, but in the couple hours online I was able to make plasma beam emitting rats! The final sprite won't be rats, but I usually use that when I need a temp sprite.
December 9, 2024 at 11:13 PM
Here's 4096 copies of the logo being transformed in the compute shader at 60fps. I'm sure this could do way better, but I have an absolute potato of a video card.
December 6, 2024 at 11:07 PM
This may not look like much, but after a bunch of work on stream I managed to get a Vulkan compute shader to transform sprite info into a vertex stream on the GPU! This is probably way overkill for the kinds of games I make, but I enjoy the learning. www.twitch.tv/creakylantern
December 6, 2024 at 4:57 AM
I've been working on the end/post game stuff for Street Cleaner 3 to get this thing wrapped up. Actually designed a bit of it on stream today, so here's a peek at a bonus hidden platforming section. #pixelart #indiedev www.twitch.tv/creakylantern
December 5, 2024 at 1:31 AM
Was working on refactoring the skin system today on stream, and I accidentally made a rat player skin. www.twitch.tv/creakylantern
December 3, 2024 at 4:13 AM
December 3, 2024 at 1:49 AM
Here's the road mesh from the stream work yesterday dynamically rebuilding, with a trochoidal vertical offset.
November 28, 2024 at 9:37 PM
During today's stream we got a big raid of people interested in graphics programming, so I switched gears and made a mesh builder to create a spline-based road using SDL3's new GPU tools. Learned a lot and had a bunch of fun! #indiedev www.twitch.tv/creakylantern
November 28, 2024 at 1:35 AM
Lately in between finishing up the final bits of content for Street Cleaner 3, I've been working on learning more modern GPU methodologies with SDL3 and I've got it drawing colored triangles! When I have a better grasp of this I plan on doing some code jamming on stream with a couple game ideas.
November 24, 2024 at 5:08 AM
Today's on stream dev adventure was creating, from scratch, a UI for selecting player skins. I'm pretty happy with how it turned out. #StreetCleaner www.twitch.tv/creakylantern
November 12, 2024 at 2:13 AM
Given recent events I decided I needed a bit of a distraction, so I picked up Echoes of Wisdom and decided to play it on stream yesterday. Going to continue that today www.twitch.tv/creakylantern
November 7, 2024 at 6:54 PM
Today on stream I thought I'd take a little break from Street Cleaner dev and work on my 3d tile map editor. Fixed some things that had been bugging me, and implemented some other things it's been missing. Hope to use this to make maps for future games. #gamedev www.twitch.tv/creakylantern
October 22, 2024 at 4:21 AM
Got quite a lot done as far as animating this boss on stream today. www.twitch.tv/creakylantern #pixelart #gamedev
October 12, 2024 at 2:50 AM
Starting day ten of Street Cleaner dev at www.twitch.tv/creakylantern. Going to work on art and design for a boss fight today.
October 11, 2024 at 7:58 PM
Hi, I'm Brooks! The designer, programmer, and artist at Creaky Lantern Games. We made Aeternum (bullet hell shmup) and Street Cleaner: The Video Game (8-bit retro platformer). We're making a sequel to Street Cleaner, streaming dev MWF at www.twitch.tv/creakylantern. See creakylantern.com for more!
October 11, 2024 at 3:49 AM