Brunner | TFA OC
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brunnermetal.bsky.social
Brunner | TFA OC
@brunnermetal.bsky.social
Just moved to Detroit. Can confirm, the robots are large. I'm a blacksmith, leatherworker, and cosplay creator. I do (FAKE) commisions. 23
(FAKE) Socials:
Twit/BSky: BrunnerMetal
Inst: Brunner_Metal
(FAKE) Commisions:
Pay: Brunner_Metals
[For a moment, Brunner stares at the octopus, but then he goes into the storage room and comes back with a large bucket filled with water. He goes over to the back plating and carefully urges the small creature into the bucket. Brunner then moves out of the way to find a place to put the thing.]
December 5, 2025 at 7:25 AM
-and which ones he needs to make from scratch. He makes sure to stay out of the way while doing so.]
November 30, 2025 at 5:41 AM
[One of the forearm guards is now finished and is set on the shelf by the forge for storage. While Alice runs around drying the towels, Brunner sets up a rack and places them as close to the forge as he considers safe. Then, he goes to the removed plating and considers which pieces can be salvaged-
November 30, 2025 at 5:41 AM
Secret Santa? I haven't done one of those since I was little. Sure, why not! I'll join in!
November 30, 2025 at 2:34 AM
-repairing by the storage room.
November 29, 2025 at 5:05 AM
Alice, the towels are in the back of the storage room, by the bathroom. Just go through the racks, and you'll spot them.

[He glances up from his work on the forearm guard and eyes Watcher's helm and other damaged plates.]

Set any plates that need replacing near the shelf, and anything that needs-
November 29, 2025 at 5:05 AM
And he's been cold, too. It's why we brought him here: to warm him up slowly.
November 28, 2025 at 8:39 PM
[Brunner looks up from his work at the forge. In his tongs is a large piece of metal that he's slowly shaping into what looks like a forearm guard.]

The medic is here!
November 28, 2025 at 7:58 PM
[Brunner nods and sets the metal sheets down before jogging back into the storage room. He comes back with a spray bottle and some scrub brushes.]

Alice, do you want to start on that while I begin working on the plating?
November 28, 2025 at 7:08 AM
Yeah, there were a few kidnappings here, too. One of the robots went splat on the ground, but then they dragged themselves back together. I uh.. kinda saw a couple of people get eaten outside my shop. The giant worm(?) robot was acting weird, but now I haven't seen it in... a while, actually.
November 28, 2025 at 7:07 AM
Welcome back! A lot has happened recently, as far as I can tell from the mutterings on the street, but I'm guessing it was the same for you, too.
November 28, 2025 at 6:19 AM
[He opens it up. Behind the gate is a storage room, racks stacked from floor to ceiling. Metal on one side, leather on the other, with half-completed projects in the middle. Brunner makes his way over to the metal side and disappears into the shelves, coming back with an armful of metal plates.]
November 28, 2025 at 6:04 AM
I can still make him some new plating, though—even the rusted parts. I don't know about his wings, though; those look a bit more complicated than I can make.

[Brunner looks over the plating and frowns before turning towards a second, smaller rolling gate and walking towards it.]
November 28, 2025 at 6:04 AM
[After a few minutes, the embers in the forge are beginning to glow and there's a small fire near the back.]

It shouldn't be much longer until this place is nice and toasty. Bring them in here.
November 28, 2025 at 5:51 AM
Nah, I've got it.

[Brunner hops down from Break Out's side and hesitates for just a moment to watch the large mech transform. Apparently, he still hasn't gotten used to it. But he doesn't stay like that for long, quickly opening the large rolling gate and running inside.]
November 28, 2025 at 5:51 AM
Alright, let's get him up and to my shop, then!!
November 24, 2025 at 7:38 AM
What about my shop? I can get the forge up and running. It keeps the whole room warm, plus they're big enough for you two to fit. Might have to rearrange some things, though...
November 24, 2025 at 6:59 AM
Holy shit... He looks pretty rough. Is it going to be possible to repair him?

[Brunner stays back, but tries to keep a view of the bot.]
November 24, 2025 at 2:52 AM
I'm ready!
November 23, 2025 at 8:04 AM
Oh- Ok, I'll get ready in 10, then
November 23, 2025 at 7:02 AM
"Please hurry"

Ok, so- How soon can your dad help us?
November 23, 2025 at 6:32 AM
If it's something as abstract as one of their ships... I'm unsure if that will work. If he can find what looks like a replica of the ship and he knows exactly where he fell and how fast he was going, that 𝘮𝘪𝘨𝘩𝘵 be his best bet.
November 22, 2025 at 7:57 AM
Ok, well, that could either be better or worse. I don't think that a ship would show up in the same way most no-clipping entrances would. A lot of people would fall through doorways or into the corner of their room, between the wall and the floor.
November 22, 2025 at 7:57 AM
A lot of this information could be different for a Cybertronian or impossible, I'm not sure, but it's the most I could find. Maybe we can Frankenstein some of these ideas together?
November 22, 2025 at 2:35 AM
- Go through glass doors if you see them. If not, continue going north. This should take you to Level 5000, where you can go through the "Real World" door to return to reality."

I think this might be the "easiest," but it also seems to work best with those who already know the backrooms.
November 22, 2025 at 2:35 AM