BunnyNabbit
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BunnyNabbit
@bunnynabbit.com
he/they, it (situational)
"get bored and spend your week programming in JavaScript."
https://bunnynabbit.com/#links
I was reminded of Project Spark.
I might be a few many years late, but I decided to try learning its programming. And so, I did. A tree that kills you when it is interacted.
November 10, 2025 at 2:53 AM
oops
November 2, 2025 at 11:46 PM
this is neat i guess
November 1, 2025 at 10:12 AM
October 9, 2025 at 4:25 AM
don't mind me, just logging into bluesky from my code editor.
October 6, 2025 at 11:34 PM
horsey
September 18, 2025 at 6:23 PM
In-world language selection. Look at 'em spin!
September 2, 2025 at 7:15 AM
/FurrierTransform
August 28, 2025 at 7:03 AM
/CourierTransform
Transforms a selection of blocks in a way which looks like it was damaged during transit.
August 26, 2025 at 8:13 AM
Added a basic animation system to Voxel Telephone.
The visual illusion of motion can be achieved by teleporting the player into different locations within the level.
August 25, 2025 at 7:20 AM
there's something special about this. i can define a method that isn't understood by attempting to use it anyways. the debugger can be used to define the method.
August 19, 2025 at 9:53 PM
Creating a model save/load system. Probably having too much fun messing around with it by inserting too much of a thing.
#roblox #robloxdev
July 26, 2025 at 5:18 AM
Made a plugin for Prettier so it can conform to my "Drone" coding style by creating newlines before class methods. Handy for writing JSDoc comments.
github.com/BunnyNabbit/...
June 19, 2025 at 5:06 AM
Sometimes I boot up my old phones. Not to find something old, but to listen to the barrage of notifications that were queued.
June 8, 2025 at 7:11 AM
May 1, 2025 at 11:43 AM