calicoday.bsky.social
@calicoday.bsky.social
I'm Cal, in Toronto 🇨🇦. Doing tool and #gamedev, #film, #writing. Wrangling chronic illness, so I can get back to acting, circus, martial arts. Tech prefs: #MacOS or #Linux, #UnrealEngine, #Ruby or #RubyMotion. Pronouns: any (not a gendered persona)
Thanks for bothering about alt-text!
November 20, 2025 at 3:46 AM
Avro Arrow all over again. So much wasted invention. 😿
November 20, 2025 at 2:18 AM
Reposted
This means in games there's a real danger to making temp audio assets with EVEN THE TINIEST amount of appeal to them.

Coworkers, including directors and people who sign your checks will listen to these temp assets over and over and can end up VERY ATTACHED to the audio equivalent of lorem ipsum.
November 19, 2025 at 3:36 PM
Reposted
To quote one of the extended project team members in the very early planning stages of this: "We're NASA. This is what we're supposed to do." Just matter-of-factly in a telecon trying figure out how do this…
November 19, 2025 at 10:17 PM
This is a great practice, though being able to set a mute for a fixed time is really useful -- I tend to forget who I've muted.
November 19, 2025 at 10:41 PM
Reposted
February 4, 2025 at 10:27 PM