Cat Jug🏳️‍🌈
cat-jug.bsky.social
Cat Jug🏳️‍🌈
@cat-jug.bsky.social
Game dev|Artist|Exceptionally gay|They/Them
Not great at any of the art I do, but it definitely exists so that's better than nothing. Follow me to see all the "long term" projects I can't hold down. Trans rights are human rights.
Trying to get back into gamejamming, tho college is making it a bit harder than usual. Only got a day left and have no game play, tho I think this is neat.
December 7, 2025 at 5:05 AM
Accidentally made a spin move
June 28, 2025 at 3:08 AM
Was gonna work on my Roomba game, and instead drew nonbinary butterflies. I'm being immensely productive.
April 27, 2025 at 11:17 PM
Game dev isn't going great today, so enjoy some concept art from my millionth "long term" project that I'll probably never finish.
April 27, 2025 at 12:29 AM
I've put far too much effort into this big ass sprite sheet, for a game jam. Got no gameplay, and one day left.
March 30, 2025 at 2:45 AM
Finally getting some actual game progress done. It's not much, but it's taken like a week. Got a lot more work to do, but it's definitely progress.
March 24, 2025 at 9:11 PM
Y'all got any recommendations for turn based combat games with a good overworld/exploration? Partially needed for game dev stuff, partially cause I'm bored.
February 15, 2025 at 5:11 AM
Bit more progress on my Hollow Knight thing. Crawlid, tik-tik, tik-tik but trans, and a vengefly. That's about all I'm gonna be making for the night.
February 10, 2025 at 6:48 AM
Project I'm gonna be working on to pass time while waiting for Silksong to probably never come out. In case you were curious, I typed this entire poem purely from memory.
February 9, 2025 at 10:01 PM
Taking a bit of a break from gamedev to work on physical art some more. Too lazy to practice rn, but I have a page that will soon be filled with eyes.
February 7, 2025 at 7:37 AM
Finally starting to try and make a model for the player in my game. For still being really bad at Blender, it definitely could've been worse.
January 29, 2025 at 6:37 AM
Decided to change my starting level to a cliff instead of a valley. For being in the middle of the void and only having trees on it, it doesn't look bad.
January 12, 2025 at 10:26 PM
Finally got around to putting trees and terrain in Godot. Still have some stuff to fix, like how shiny it is, but that can wait cause this took me for ever.
January 3, 2025 at 10:14 PM
A little cubic tree. Making branches without a curve tool is a pain, but it looks good.
January 3, 2025 at 12:01 AM
Blenders shaders are black magic, but they work well. Decent enough terrain for a test level, now I gotta make trees.
January 2, 2025 at 6:57 AM
What should bottled green slime taste like?
January 1, 2025 at 12:37 AM