I'd be glad if you're interested.
catfish-from-the-sun.itch.io/gather-my-th...
#indiedev #gamedev #horrorgame
I'd be glad if you're interested.
catfish-from-the-sun.itch.io/gather-my-th...
#indiedev #gamedev #horrorgame
I'd be glad if you're interested.
catfish-from-the-sun.itch.io/gather-my-th...
#indiedev #gamedev #horrorgame
Forest ruins timelapse scene
Watch: youtu.be/EQl-c2Uk4_w?...
Download project files: bukkbeek.itch.io/forest-ruins
#indie #blender3d #3d #lowpoly #gameart #gamedev #indiegamedev #stylized #shader #effects #vfx
Forest ruins timelapse scene
Watch: youtu.be/EQl-c2Uk4_w?...
Download project files: bukkbeek.itch.io/forest-ruins
#indie #blender3d #3d #lowpoly #gameart #gamedev #indiegamedev #stylized #shader #effects #vfx
catfish-from-the-sun.itch.io/trash-collec...
catfish-from-the-sun.itch.io/trash-collec...
#indiedev #gamedev #horrorgame
#indiedev #gamedev #horrorgame
I'm happy to announce that I've finished my first game about scavenging in an unknown cave. The game is published on itch and soon I will release a video about how I developed it
I will be glad if you are interested
catfish-from-the-sun.itch.io/trash-collec...
#horrorgame
I'm happy to announce that I've finished my first game about scavenging in an unknown cave. The game is published on itch and soon I will release a video about how I developed it
I will be glad if you are interested
catfish-from-the-sun.itch.io/trash-collec...
#horrorgame
Dev Log #3
Tinkered around some nerd math stuff and now this thing moves a bit smoother but still stiff to me. I'm thinking of add small bobbing to it or make additional child object to the camera and then attach flashlight to it
#indiedev #gamedev #horrorgame
Dev Log #3
Tinkered around some nerd math stuff and now this thing moves a bit smoother but still stiff to me. I'm thinking of add small bobbing to it or make additional child object to the camera and then attach flashlight to it
#indiedev #gamedev #horrorgame
Dev Log #2
Huge personal progress.
Learned how to work with materials and textures. Decided to redo and optimize the flashlight. All textures were baked into separate .png files and easily imported into the engine. Animations were not touched
#indiedev #gamedev #horrorgame
Dev Log #2
Huge personal progress.
Learned how to work with materials and textures. Decided to redo and optimize the flashlight. All textures were baked into separate .png files and easily imported into the engine. Animations were not touched
#indiedev #gamedev #horrorgame
Dev Log #1
Silly animation for the first flashlight pickup. This animation will appear only once at the beginning of the game. A small panel on the side will show information about the current battery status.
Need to figure out how to position the textures
#indiedev #gamedev #horrorgame
Dev Log #1
Silly animation for the first flashlight pickup. This animation will appear only once at the beginning of the game. A small panel on the side will show information about the current battery status.
Need to figure out how to position the textures
#indiedev #gamedev #horrorgame
Dev Log #0
In this journal I will regularly post development progress on my horror game about collecting garbage in cave catacombs. Just you, flashlight, your paper map and the signs of those who have been here before you.
Silence and walls.
#indiedev #gamedev #horrorgame
Dev Log #0
In this journal I will regularly post development progress on my horror game about collecting garbage in cave catacombs. Just you, flashlight, your paper map and the signs of those who have been here before you.
Silence and walls.
#indiedev #gamedev #horrorgame