Cri-Z | GameDev
@chriscalation.bsky.social
Game Programmer 🎮 | Hobby Artist 🎨 | Vienna, Austria 🇦🇹 | Happily 🏳️🌈
Working on Berghotel Heist 🏔️🏨💰👹
Wishlist ➡️ https://store.steampowered.com/app/3476240/Berghotel_Heist/
Discord 💬 https://discord.gg/CyVqp5u82H
Working on Berghotel Heist 🏔️🏨💰👹
Wishlist ➡️ https://store.steampowered.com/app/3476240/Berghotel_Heist/
Discord 💬 https://discord.gg/CyVqp5u82H
And before anyone says "just don't use child actors" which is the usual advice people give which might as well be "just don't use unreal". ChildActorComponent explicitly have a ComponentInstanceData so obviously they want to support this. It's definitely a regression from 5.5 to 5.6
October 18, 2025 at 12:55 PM
And before anyone says "just don't use child actors" which is the usual advice people give which might as well be "just don't use unreal". ChildActorComponent explicitly have a ComponentInstanceData so obviously they want to support this. It's definitely a regression from 5.5 to 5.6
Good producers are rare. You have to make the impossible work and be a strong decision maker. I have seen plenty just watch the project burn, again, and again
September 26, 2025 at 8:38 AM
Good producers are rare. You have to make the impossible work and be a strong decision maker. I have seen plenty just watch the project burn, again, and again
there is a wrong side of UE? :0
you mean like, the non-programing side?
you mean like, the non-programing side?
September 19, 2025 at 12:52 PM
there is a wrong side of UE? :0
you mean like, the non-programing side?
you mean like, the non-programing side?
Ah, well, you mean bc it's Krampustag? I think it would be a suitable release date, in case we don't make the Halloween deadline
June 9, 2025 at 9:49 PM
Ah, well, you mean bc it's Krampustag? I think it would be a suitable release date, in case we don't make the Halloween deadline
No, we started in mid January
June 9, 2025 at 9:04 PM
No, we started in mid January