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Cloaked Games ❌👑
@cloakedgames.itch.io
I make epic fantasy indie games! https://cloakedgames.itch.io/
Arcanaclysm, Daughter of Dreams, The Last Librarian.
(She/Her)
November 1, 2025 at 4:23 PM
Many years ago I found this taped to a telephone pole and I still think about it like once a month.
October 12, 2025 at 12:34 AM
(WIP) The Great Spellblade of Kaithenea, Battlemage Emperor

Every key item is designed with a memorable location. Since Arcanaclysm is an item randomizer, the player needs to be able to remember where key items were in previous runs.

#gamedev #pixelart #gamemaker #indiedev #fantasy
July 30, 2025 at 9:51 PM
For no particular reason, I am making an epic fantasy game about holding self-proclaimed gods accountable for destroying the world. This art I made last night is one of the first scenes I imagined when I started writing Arcanaclysm.

#gamedev #indiedev #fantasy #conceptart #art
March 18, 2025 at 5:36 PM
In a brilliant innovation, #Arcanaclysm now has FIVE (5) item hotkey slots for easy access to all your immediate item needs! This is a 500% increase compared to certain AAA competitors!

#gamedev #indiedev #GameMaker #EchoesOfWisdom
March 12, 2025 at 7:52 PM
I just woke up so I facepalmed on some of the programming ones I got wrong. 😭
January 26, 2025 at 6:05 PM
BUT you can spawn an ungodly albeit finite number of bees and no compiler or god or otherwise can tell you no.
January 23, 2025 at 7:44 PM
Often, evil game design lures the human spirit into the depths of depravity. And then the compiler spoils the fun, saying "no, you CANNOT spawn *infinite* bees--knock it off!" 😔

#gamemaker #programming
January 23, 2025 at 7:40 PM
The biggest improvement I saw was every matchup *against* Terran which I actively practiced since it was so bad at the start. The spike in TvT was when I started opening 2-3 Barracks and building *way* more bio.
December 1, 2024 at 10:41 PM
My winrates as each race improved as I practiced. Zerg is my main, and it shows. Protoss and Terran approached 50% once I adapted my playstyle. (Note: this is deceptive as win percent is cumulative).
December 1, 2024 at 10:41 PM
I played a lot of ranked #StarCraft2 (as Random) the last two weeks, and decided to track my stats for fun. Hovered in Gold for a while until hitting my stride around 100 matches. I am currently on an epic win streak.
December 1, 2024 at 10:41 PM
Art for Drifter, the main character of Arcanaclysm! Drifter was a scholar of magic who devoted his career to studying the nature of godhood. Now he is on the hunt--determined to hold the gods accountable for destroying the world.

#pixelart #gamedev #indiedev
December 1, 2024 at 8:52 PM
November 21, 2024 at 9:54 PM
I was poking at a backburner QoL update for The Last Librarian and I sorta maybe accidentally got wrapped up in adding an item randomizer too. 😅 (Here's my map!)
#gamedev #indiedev #indiegame #gamemaker #thelastlibrarian
November 9, 2024 at 11:25 PM
Quick #Halloween pixel pumpkin.
October 30, 2024 at 7:15 PM
Added these crab things hiding under rocks! A perfect enemy for a character equipped with a hammer. Breaking its rock will stun it and make it run away.

#gamedev #indiedev #indiegame #gamemaker #arcanaclysm
October 25, 2024 at 6:44 PM
My procgen broke...
October 23, 2024 at 10:32 PM
I like to do design on paper with each draft increasing in detail. Sometimes I use pen so I don't get too perfectionistic. 😅 Here's some of my maps for the first area! 📝

#gamedev #indiedev #indiegame #gamemaker #arcanaclysm
October 19, 2024 at 4:30 PM
Some latest screenshots from the Realmwilds!
The foliage is procedurally generated.
#gamedev #indiedev #indiegame #gamemaker
October 18, 2024 at 3:56 PM