cain
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cmddx.itch.io
cain
@cmddx.itch.io
makes weird horror games

check out PROXIMATE
https://store.steampowered.com/app/2957800/PROXIMATE/
https://cmddx.itch.io/proximate

devlogs and early access content at https://www.patreon.com/cainmaddox

[email protected]
melbourne. he/him 🏳️‍⚧️
i got a new tattoo! it's a dogoboros!!!
January 6, 2026 at 9:07 AM
probably not too many surprises here
December 27, 2025 at 12:25 PM
the proximate posts on tumblr are good...
December 22, 2025 at 10:58 AM
current version. still not 100% sure about the positions on all of these. going to sit with it for a while
December 20, 2025 at 10:42 AM
i'm having a powerpoint party for nye, because i do not know a single allistic person, and i'm gravitating towards doing a tierlist of gamedev discourse. this is what i've got off the top of my head. what am i missing?
December 20, 2025 at 8:18 AM
the result of a week's work... a primarily Ink-driven turn-based combat system
December 17, 2025 at 3:43 AM
went up on squats today 😊
November 24, 2025 at 8:14 AM
new swimsuit hehe
November 24, 2025 at 8:13 AM
drawing some little freaks today...
November 21, 2025 at 1:30 AM
solo dev award photos are so funny. me & my four meters of empty space
October 24, 2025 at 2:44 AM
sometimes the splatter will look like the above. sometimes it will look like this. why? because i believe, above all, that the player should go fuck themselves
October 23, 2025 at 9:13 AM
why: experimenting with a "quest marker" mechanic in Dead Zone where you sacrifice health to pool some of your own blood on a plate, spin it, and whichever direction it splatters in is where you need to go next. some characters will try to explain to you why it works. they will all be lying
October 23, 2025 at 9:12 AM
thank you so much for covering proximate! i was showcasing it at pax when i found out and someone took this photo of my live reaction lol
October 13, 2025 at 12:08 AM
we're at pax! come say hi!!!
October 10, 2025 at 12:05 AM
at least i'm an award-winning game developer now
October 9, 2025 at 12:45 AM
and only today i discovered the power of: singleton with serializable color fields. it's so obvious in hindsight.
October 1, 2025 at 4:38 AM
an email i sent this morning. i love making satire
August 22, 2025 at 10:49 PM
doing a stick n poke on myself for each game i've shipped. starting off with waste eater! proximate next
August 6, 2025 at 7:14 AM
the cats in this house are fucking weird
August 6, 2025 at 12:03 AM
playing around with ways to display text/choices in my IF game. i think the common model of "big image on one side of the screen, scene description on the other, choices in a vertical list" works fine but is also a missed opportunity for creating visual hierarchy / more playful forms of expression
August 5, 2025 at 9:24 AM
oh yeah it's got gay shit
June 5, 2025 at 1:29 AM
oh my god
June 3, 2025 at 1:10 AM
baby
June 2, 2025 at 4:58 AM
video game
May 15, 2025 at 1:29 PM
ZWEI brezeln !!!
May 14, 2025 at 5:55 AM