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cmonasteroid.bsky.social
C'mon Asteroid
@cmonasteroid.bsky.social
Jon🌵Professional Artist, Wearer of Headphones 🎧 Despiser of Snow
Here's a bunch of cool items
#illustration
January 5, 2026 at 7:19 AM
Boyhowdy do I love making abstract (ha) fanart
#tadc #fanart
January 5, 2026 at 7:01 AM
Not everyone is impressed.
December 5, 2025 at 6:11 AM
The Father, Son, and Boggle Champ
December 4, 2025 at 3:41 AM
Pointy fighting dudes
November 12, 2025 at 3:41 PM
My one true pair
May 30, 2025 at 7:28 PM
Coupla object heads enjoying the moment
@applestars.bsky.social 🪝🤍🍎
April 28, 2025 at 4:43 PM
An illustration of my friend's dog
#illustration #pet
April 25, 2025 at 12:34 AM
No hens?
April 8, 2025 at 8:01 PM
City wildlife
April 8, 2025 at 7:58 PM
He fiercely protects his child
April 8, 2025 at 7:55 PM
April 1, 2025 at 7:09 PM
although honestly the most enjoyable part was how quickly I could draw something my son asked for (14)
March 29, 2025 at 3:01 AM
and even branding as well as apparel graphics (13)
March 29, 2025 at 3:01 AM
to the point where I was making full illustrations (12)
March 29, 2025 at 3:01 AM
Fanart, much like with any medium, yielded the fastest results (11)
March 29, 2025 at 3:01 AM
With enough practice, I learned to create gradients, textures and perspective grids.
This was a backgroud by Maurice Noble I recreated in Pain. (10)
March 29, 2025 at 3:01 AM
And yeah, while it was very useful for making pixel art, brainstorming or creating game proof-of-concepts was also pretty simple (9)
March 29, 2025 at 3:01 AM
Eventually, I worked up the momentum to start drafting backgrounds for my background portfolio, and it yielded good results (8)
March 29, 2025 at 3:01 AM
and character design (7)
March 29, 2025 at 3:01 AM
including comics and storyboards (6)
March 29, 2025 at 3:01 AM
it was quite interesting to see how many techniques could be developed (5)
March 29, 2025 at 3:01 AM
Including making Frasierposts (4)
March 29, 2025 at 3:01 AM
I learned that with enough patience, you can actually do a lot. (3)
March 29, 2025 at 3:01 AM
Early on, I learned that the marker tool had a lot of nuance and blending capabilities (2)
March 29, 2025 at 3:01 AM